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https://github.com/PaperMC/Paper.git
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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fde5602a PR-927: Add PlayerRecipeBookSettingsChangeEvent 949ff217 PR-930: Add methods to get/set evoker fang attack delay f6f7c79d SPIGOT-7514, PR-929: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics d40e22da PR-712: Add API to get full result of crafting items CraftBukkit Changes: c8feb0629 PR-1291: Improve precondition message in Entity#playEffect 482c56a00 PR-1285: Add PlayerRecipeBookSettingsChangeEvent cdf798800 PR-1290: Add methods to get/set evoker fang attack delay 2c1b5f78f SPIGOT-7514, PR-1289: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics 6aa644ae9 PR-992: Add API to get full result of crafting items ffb1319bc PR-1287: Fix scoreboards not updating in Player#setStatistic
60 lines
3.4 KiB
Diff
60 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 3 Apr 2023 08:55:52 +0100
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Subject: [PATCH] Prevent causing expired keys from impacting new joins
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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index 40ac5cf19934207f06755fbea02d4626d7aa0511..32e3f347e2e025e2675e9410116386e472bd6a79 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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@@ -96,7 +96,13 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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INITIALIZE_CHAT((serialized, buf) -> {
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serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read);
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}, (buf, entry) -> {
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- buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write);
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+ // Paper start
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+ RemoteChatSession.Data chatSession = entry.chatSession;
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+ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) {
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+ chatSession = null;
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+ }
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+ buf.writeNullable(chatSession, RemoteChatSession.Data::write);
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+ // Paper end
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}),
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UPDATE_GAME_MODE((serialized, buf) -> {
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serialized.gameMode = GameType.byId(buf.readVarInt());
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index bb0d66c30903ee0601bd3327e82744a2fb5aceb4..dc50f0c4514cc239a4639a03e4edbda5c258b867 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -284,6 +284,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private final AtomicReference<Instant> lastChatTimeStamp;
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@Nullable
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private RemoteChatSession chatSession;
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+ private boolean hasLoggedExpiry = false; // Paper
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private SignedMessageChain.Decoder signedMessageDecoder;
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private final LastSeenMessagesValidator lastSeenMessages;
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private final MessageSignatureCache messageSignatureCache;
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@@ -393,6 +394,13 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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+ // Paper start
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+ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) {
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+ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString());
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+ hasLoggedExpiry = true;
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+ }
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+ // Paper end
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+
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}
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public void resetPosition() {
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@@ -3414,6 +3422,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private void resetPlayerChatState(RemoteChatSession session) {
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this.chatSession = session;
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+ this.hasLoggedExpiry = false; // Paper
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
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this.chatMessageChain.append((executor) -> {
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this.player.setChatSession(session);
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