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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 10 Oct 2023 10:17:43 -0700
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Subject: [PATCH] Use correct variable for initializing CraftLootTable
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diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
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index ac4de8a082b495d945723d6062d9eacaa9add2bb..08f5239d5eea9133340ec9e1a3a7d8d5e792ced0 100644
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--- a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
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+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
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@@ -101,7 +101,7 @@ public class LootDataManager implements PreparableReloadListener, LootDataResolv
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});
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// CraftBukkit start
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map1.forEach((key, lootTable) -> {
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- if (object instanceof LootTable table) {
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+ if (lootTable instanceof LootTable table) { // Paper - use correct variable
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table.craftLootTable = new CraftLootTable(CraftNamespacedKey.fromMinecraft(key.location()), table);
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}
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});
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