Paper/Spigot-Server-Patches/0439-Backport-fix-for-MC-167561.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

42 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Fri, 21 Feb 2020 18:44:28 +0000
Subject: [PATCH] Backport fix for MC-167561
diff --git a/src/main/java/net/minecraft/server/EntityWolf.java b/src/main/java/net/minecraft/server/EntityWolf.java
index db15d5e0a23c414742ac73785d29aeadd432d3d7..eec1e26b6eba07c31d251ecf69dc36199688110e 100644
--- a/src/main/java/net/minecraft/server/EntityWolf.java
+++ b/src/main/java/net/minecraft/server/EntityWolf.java
@@ -296,7 +296,14 @@ public class EntityWolf extends EntityTameableAnimal {
boolean flag = super.a(entityhuman, enumhand);
if (!flag || this.isBaby()) {
- this.goalSit.setSitting(!this.isSitting());
+ //this.goalSit.setSitting(!this.isSitting()); // Paper start - copied from below
+ if (this.i((EntityLiving) entityhuman) && !this.i(itemstack)) {
+ this.goalSit.setSitting(!this.isSitting());
+ this.jumping = false;
+ this.navigation.o();
+ this.setGoalTarget((EntityLiving) null, TargetReason.FORGOT_TARGET, true); // CraftBukkit - reason
+ }
+ // Paper end - copied from below
}
return flag;
@@ -313,12 +320,14 @@ public class EntityWolf extends EntityTameableAnimal {
return true;
}
+ /* Paper start - Move into above
if (this.i((EntityLiving) entityhuman) && !this.i(itemstack)) {
this.goalSit.setSitting(!this.isSitting());
this.jumping = false;
this.navigation.o();
this.setGoalTarget((EntityLiving) null, TargetReason.FORGOT_TARGET, true); // CraftBukkit - reason
}
+ */ // Paper end
} else if (item == Items.BONE && !this.isAngry()) {
if (!entityhuman.abilities.canInstantlyBuild) {
itemstack.subtract(1);