Paper/Spigot-Server-Patches/0323-Entity-add-to-world-fixes.patch
Aikar b62dfa0bf9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers

CraftBukkit Changes:
1cf8b5dc SPIGOT-4400: Populators running on existing chunks
116cb9a1 SPIGOT-4399: Add attribute modifier equality test
5ee1c18a SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
2018-09-28 19:31:59 -04:00

86 lines
4.0 KiB
Diff

From 7368c841c5a2c43e02bdb3f56cbd99274a324212 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index a75b058e2a..56116ae170 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -911,6 +911,7 @@ public class Chunk implements IChunkAccess {
this.world.a(this.tileEntities.values());
List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
List entityslice = aentityslice[j]; // Spigot
@@ -958,12 +959,11 @@ public class Chunk implements IChunkAccess {
thisChunk.put(entity.uniqueID, entity);
}
}
- // Paper end
- this.world.a(entityslice.stream().filter((entity) -> {
- return !(entity instanceof EntityHuman);
- }));
+ toAdd.addAll(entityslice);
+ // Paper end
}
+ this.world.addChunkEntities(toAdd.stream().filter((entity) -> !(entity instanceof EntityHuman))); // Paper - add all at same time to avoid entities adding to world modifying slice state
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index aa94e399af..85570e4a5d 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1102,6 +1102,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
@@ -2507,9 +2508,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
return j;
}
+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
stream.forEach((entity) -> {
+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
+ return;
+ }
this.entityList.add(entity);
this.b(entity);
});
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 2692d0a1b6..911d03c70b 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -987,7 +987,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
} else {
if (!(entity instanceof EntityHuman)) {
--
2.19.0