Paper/Spigot-Server-Patches/0340-Block-Entity-remove-from-being-called-on-Players.patch
Aikar 70ad51a80c
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper
is now consistent with upstream.

Bukkit Changes:
e2699636 Move API notes to more obvious location

CraftBukkit Changes:
1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
2020-06-02 01:29:18 -04:00

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1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Feb 2019 23:33:24 -0500
Subject: [PATCH] Block Entity#remove from being called on Players
This doesn't result in the same behavior as other entities and causes
several problems. Anyone ever complain about the "Cannot send chat
message" thing? That's one of the issues this causes, among others.
If a plugin developer can come up with a valid reason to call this on a
Player we will look at limiting the scope of this change. It appears to
be unintentional in the few cases we've seen so far.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 2b18f158b14ca3968f4382fc1436e04d155e04a4..a614db834dfe8096ec0a7e6bc6e0348bfb300a1d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1949,6 +1949,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void resetCooldown() {
getHandle().resetCooldown();
}
+
+ @Override
+ public void remove() {
+ if (this.getHandle().getClass().equals(EntityPlayer.class)) { // special case for NMS plugins inheriting
+ throw new UnsupportedOperationException("Calling Entity#remove on players produces undefined (bad) behavior");
+ } else {
+ super.remove();
+ }
+ }
// Paper end
// Spigot start