Paper/patches/unapplied/api/0327-Added-EntityDamageItemEvent.patch
2021-11-30 19:26:33 +01:00

90 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 22 Dec 2020 13:51:06 -0800
Subject: [PATCH] Added EntityDamageItemEvent
diff --git a/src/main/java/io/papermc/paper/event/entity/EntityDamageItemEvent.java b/src/main/java/io/papermc/paper/event/entity/EntityDamageItemEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..13862939d7b633f08d5c70bfd2097c47278efcce
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/entity/EntityDamageItemEvent.java
@@ -0,0 +1,77 @@
+package io.papermc.paper.event.entity;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when an item on or used by an entity takes durability damage as a result of being hit/used.
+ * <p>
+ * NOTE: default vanilla behaviour dictates that armor/tools picked up by
+ * mobs do not take damage (except via Thorns).
+ */
+public class EntityDamageItemEvent extends EntityEvent implements Cancellable {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+ private final ItemStack item;
+ private int damage;
+ private boolean cancelled;
+
+ public EntityDamageItemEvent(@NotNull Entity entity, @NotNull ItemStack item, int damage) {
+ super(entity);
+ this.item = item;
+ this.damage = damage;
+ }
+
+ /**
+ * Gets the item being damaged.
+ *
+ * @return the item
+ */
+ @NotNull
+ public ItemStack getItem() {
+ return item;
+ }
+
+ /**
+ * Gets the amount of durability damage this item will be taking.
+ *
+ * @return durability change
+ */
+ public int getDamage() {
+ return damage;
+ }
+
+ /**
+ * Sets the amount of durability damage this item will be taking.
+ *
+ * @param damage the damage amount to cause
+ */
+ public void setDamage(int damage) {
+ this.damage = damage;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+}