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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: f92c94517 SPIGOT-7310: PlayerToggleSneakEvent is not called when a player sneaks while riding an entity b5714184d SPIGOT-7316: Cancelling EntityUnmountEvent does not stop the all effects of the unmounting e237f8c88 SPIGOT-7312: Entity#setVisibleByDefault on player causes skin reset on this player client
19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@benndorf.dev>
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Date: Sat, 10 Mar 2018 00:50:24 +0100
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Subject: [PATCH] Toggleable player crits, helps mitigate hacked clients.
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index a5ff76a3eb9c6b08dc5c3ebbe2bbb8a9fcd036ed..ad723fc78d7fc57c67b5a74bb7dd2fd6623d18dd 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1240,6 +1240,7 @@ public abstract class Player extends LivingEntity {
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boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity;
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+ flag2 = flag2 && !level.paperConfig().entities.behavior.disablePlayerCrits; // Paper
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flag2 = flag2 && !this.isSprinting();
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if (flag2) {
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f *= 1.5F;
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