Paper/patches/server/0294-Block-Entity-remove-from-being-called-on-Players.patch
Nassim Jahnke 058d7c1aa3
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent

CraftBukkit Changes:
5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent

Spigot Changes:
514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
2023-04-10 10:03:36 +02:00

34 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Feb 2019 23:33:24 -0500
Subject: [PATCH] Block Entity#remove from being called on Players
This doesn't result in the same behavior as other entities and causes
several problems. Anyone ever complain about the "Cannot send chat
message" thing? That's one of the issues this causes, among others.
If a plugin developer can come up with a valid reason to call this on a
Player we will look at limiting the scope of this change. It appears to
be unintentional in the few cases we've seen so far.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 9d9f889ef1f35122066bdf68631eabf6e5757435..c5ee8eadf9966a7077c7790673a1a0582cf355f6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2857,6 +2857,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void resetCooldown() {
getHandle().resetAttackStrengthTicker();
}
+
+ @Override
+ public void remove() {
+ if (this.getHandle().getClass().equals(ServerPlayer.class)) { // special case for NMS plugins inheriting
+ throw new UnsupportedOperationException("Calling Entity#remove on players produces undefined (bad) behavior");
+ } else {
+ super.remove();
+ }
+ }
// Paper end
// Spigot start
private final Player.Spigot spigot = new Player.Spigot()