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https://github.com/PaperMC/Paper.git
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4bc15f13aa
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e2160a18 Make MapCursor#type not depends on deprecated values CraftBukkit Changes: 6ce172642 SPIGOT-7761: Ender pearl does not damage or spawn endermites f5a63f734 SPIGOT-7759: Chunk not there when requested in ChunkUnloadEvent 28287259c Remove unused import eb9a7dde0 SPIGOT-7757: Cannot set item in Stonecutter Inventory f8be9d752 Move deserialized removed unhandled tags to dedicated removedTags a7e576186 Fix potential mutability issue with CraftMetaItem copy constructor 995885452 SPIGOT-7741: Vanilla ItemComponent in commands can't remove components 9ef69aa0b PR-1284: Move ItemType <-> ItemMeta linking to a centralized place 3e82eafbe PR-1420: Fix DirectEntity and CausingEntity Damager for Creepers ignited by Player c23daa71f SPIGOT-7751: Fix crash caused by arrows from trial spawners Make MapCursor#type not depends on deprecated values SPIGOT-7761: Ender pearl does not damage or spawn endermites
112 lines
9.3 KiB
Diff
112 lines
9.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Moulberry <james.jenour@protonmail.com>
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Date: Wed, 26 Jul 2023 20:13:31 +0800
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Subject: [PATCH] Implement PlayerFailMoveEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3ec08f9206274a857f6999faa4e5db0ac46b6a5f..2ee205375250456c89aae7a472014f9598c2359e 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1261,8 +1261,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX())); final double toX = d0; // Paper - OBFHELPER
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double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY())); final double toY = d1; // Paper - OBFHELPER
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double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ())); final double toZ = d2; // Paper - OBFHELPER
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- float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot()));
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- float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot()));
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+ float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot())); final float toYaw = f; // Paper - OBFHELPER
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+ float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot())); final float toPitch = f1; // Paper - OBFHELPER
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if (this.player.isPassenger()) {
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this.player.absMoveTo(this.player.getX(), this.player.getY(), this.player.getZ(), f, f1);
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@@ -1329,8 +1329,14 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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// Paper start - Prevent moving into unloaded chunks
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if (this.player.level().paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
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- this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
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- return;
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+ // Paper start - Add fail move event
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_INTO_UNLOADED_CHUNK,
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+ toX, toY, toZ, toYaw, toPitch, false);
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+ if (!event.isAllowed()) {
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+ this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
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+ return;
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+ }
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+ // Paper end - Add fail move event
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}
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// Paper end - Prevent moving into unloaded chunks
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@@ -1339,9 +1345,16 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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if (d10 - d9 > Math.max(f2, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
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// CraftBukkit end
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- ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
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- this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
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- return;
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+ // Paper start - Add fail move event
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_TOO_QUICKLY,
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+ toX, toY, toZ, toYaw, toPitch, true);
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+ if (!event.isAllowed()) {
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+ if (event.getLogWarning())
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+ ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
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+ this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
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+ return;
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+ }
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+ // Paper end - Add fail move event
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}
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}
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}
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@@ -1403,14 +1416,31 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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d8 = d2 - this.player.getZ();
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d10 = d6 * d6 + d7 * d7 + d8 * d8;
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- boolean flag3 = false;
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+ boolean movedWrongly = false; // Paper - Add fail move event; rename
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if (!this.player.isChangingDimension() && d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold && !this.player.isSleeping() && !this.player.gameMode.isCreative() && this.player.gameMode.getGameModeForPlayer() != GameType.SPECTATOR) { // Spigot
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- flag3 = true;
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+ // Paper start - Add fail move event
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_WRONGLY,
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+ toX, toY, toZ, toYaw, toPitch, true);
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+ if (!event.isAllowed()) {
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+ movedWrongly = true;
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+ if (event.getLogWarning())
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+ // Paper end
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ServerGamePacketListenerImpl.LOGGER.warn("{} moved wrongly!", this.player.getName().getString());
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+ } // Paper
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}
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- if (!this.player.noPhysics && !this.player.isSleeping() && (flag3 && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2))) {
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+ // Paper start - Add fail move event
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+ boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && (movedWrongly && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2));
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+ if (teleportBack) {
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
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+ toX, toY, toZ, toYaw, toPitch, false);
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+ if (event.isAllowed()) {
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+ teleportBack = false;
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+ }
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+ }
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+ if (teleportBack) {
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+ // Paper end - Add fail move event
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this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet()); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
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this.player.doCheckFallDamage(this.player.getX() - d3, this.player.getY() - d4, this.player.getZ() - d5, packet.isOnGround());
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} else {
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@@ -3467,4 +3497,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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InteractionResult run(ServerPlayer player, Entity entity, InteractionHand hand);
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}
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+
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+ // Paper start - Add fail move event
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+ private io.papermc.paper.event.player.PlayerFailMoveEvent fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason failReason,
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+ double toX, double toY, double toZ, float toYaw, float toPitch, boolean logWarning) {
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+ Player player = this.getCraftPlayer();
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+ Location from = new Location(player.getWorld(), this.lastPosX, this.lastPosY, this.lastPosZ, this.lastYaw, this.lastPitch);
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+ Location to = new Location(player.getWorld(), toX, toY, toZ, toYaw, toPitch);
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = new io.papermc.paper.event.player.PlayerFailMoveEvent(player, failReason,
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+ false, logWarning, from, to);
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+ event.callEvent();
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+ return event;
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+ }
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+ // Paper end - Add fail move event
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}
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