Paper/Spigot-Server-Patches/0318-Prevent-Enderman-from-loading-chunks.patch
Mariell e38eceb42a
Updated Upstream (Spigot) (#4745)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-08 10:00:43 +00:00

31 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 18 Dec 2018 02:15:08 +0000
Subject: [PATCH] Prevent Enderman from loading chunks
diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
index f4b823882e1e842c897c7946f7d1a46ce5366de0..f53525eb32a6096ae24fd23756b2169d5d39e9d4 100644
--- a/src/main/java/net/minecraft/server/EntityEnderman.java
+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
@@ -380,7 +380,8 @@ public class EntityEnderman extends EntityMonster implements IEntityAngerable {
int j = MathHelper.floor(this.enderman.locY() + random.nextDouble() * 3.0D);
int k = MathHelper.floor(this.enderman.locZ() - 2.0D + random.nextDouble() * 4.0D);
BlockPosition blockposition = new BlockPosition(i, j, k);
- IBlockData iblockdata = world.getType(blockposition);
+ IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
+ if (iblockdata == null) return; // Paper
Block block = iblockdata.getBlock();
Vec3D vec3d = new Vec3D((double) MathHelper.floor(this.enderman.locX()) + 0.5D, (double) j + 0.5D, (double) MathHelper.floor(this.enderman.locZ()) + 0.5D);
Vec3D vec3d1 = new Vec3D((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D);
@@ -420,7 +421,8 @@ public class EntityEnderman extends EntityMonster implements IEntityAngerable {
int j = MathHelper.floor(this.a.locY() + random.nextDouble() * 2.0D);
int k = MathHelper.floor(this.a.locZ() - 1.0D + random.nextDouble() * 2.0D);
BlockPosition blockposition = new BlockPosition(i, j, k);
- IBlockData iblockdata = world.getType(blockposition);
+ IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
+ if (iblockdata == null) return; // Paper
BlockPosition blockposition1 = blockposition.down();
IBlockData iblockdata1 = world.getType(blockposition1);
IBlockData iblockdata2 = this.a.getCarried();