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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
31 lines
2.1 KiB
Diff
31 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 18 Dec 2018 02:15:08 +0000
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Subject: [PATCH] Prevent Enderman from loading chunks
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diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
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index f4b823882e1e842c897c7946f7d1a46ce5366de0..f53525eb32a6096ae24fd23756b2169d5d39e9d4 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderman.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
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@@ -380,7 +380,8 @@ public class EntityEnderman extends EntityMonster implements IEntityAngerable {
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int j = MathHelper.floor(this.enderman.locY() + random.nextDouble() * 3.0D);
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int k = MathHelper.floor(this.enderman.locZ() - 2.0D + random.nextDouble() * 4.0D);
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BlockPosition blockposition = new BlockPosition(i, j, k);
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- IBlockData iblockdata = world.getType(blockposition);
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+ IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
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+ if (iblockdata == null) return; // Paper
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Block block = iblockdata.getBlock();
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Vec3D vec3d = new Vec3D((double) MathHelper.floor(this.enderman.locX()) + 0.5D, (double) j + 0.5D, (double) MathHelper.floor(this.enderman.locZ()) + 0.5D);
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Vec3D vec3d1 = new Vec3D((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D);
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@@ -420,7 +421,8 @@ public class EntityEnderman extends EntityMonster implements IEntityAngerable {
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int j = MathHelper.floor(this.a.locY() + random.nextDouble() * 2.0D);
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int k = MathHelper.floor(this.a.locZ() - 1.0D + random.nextDouble() * 2.0D);
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BlockPosition blockposition = new BlockPosition(i, j, k);
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- IBlockData iblockdata = world.getType(blockposition);
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+ IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
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+ if (iblockdata == null) return; // Paper
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BlockPosition blockposition1 = blockposition.down();
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IBlockData iblockdata1 = world.getType(blockposition1);
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IBlockData iblockdata2 = this.a.getCarried();
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