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af480b8b95
Whilst the new behaviour was technically correct as it prevented the possibility of the chunk tick list actually increasing over time, it introduced a few issues, namely the fact that it slowed growth to unreasonable levels, and interfered with the values which server admins have finally tuned, and come to enjoy over the last few years. If it is absolutely essential that growth be halted and ticking reduced as much as possible, the config option is there for power users. If we wish to 'fix' this by default in the future, a new chunk ticking algorithm, which actually has meaningful config options should be designed.
39 lines
1.4 KiB
Diff
39 lines
1.4 KiB
Diff
From 1b4d13ce447c6f1c30b88e443f4e3f976bf141a0 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Mon, 14 Oct 2013 19:20:10 +1100
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Subject: [PATCH] Arrow Despawn Rate
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 3fd3de9..a49519b 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -141,7 +141,7 @@ public class EntityArrow extends Entity implements IProjectile {
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if (block == this.g && i == this.h) {
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++this.j;
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- if (this.j == 1200) {
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+ if (this.j == world.spigotConfig.arrowDespawnRate) { // Spigot
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this.die();
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}
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} else {
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 72aabff..d4e8bf4 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -203,4 +203,11 @@ public class SpigotWorldConfig
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itemDespawnRate = getInt( "item-despawn-rate", 6000 );
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log( "Item Despawn Rate: " + itemDespawnRate );
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}
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+
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+ public int arrowDespawnRate;
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+ private void arrowDespawnRate()
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+ {
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+ arrowDespawnRate = getInt( "arrow-despawn-rate", 1200 );
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+ log( "Arrow Despawn Rate: " + arrowDespawnRate );
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+ }
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}
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--
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1.8.3.2
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