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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
66 lines
2.4 KiB
Diff
66 lines
2.4 KiB
Diff
From 2aef6859876204c739ce11f7da496d6e80c4ed24 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Wed, 2 Jan 2019 00:31:12 -0600
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Subject: [PATCH] Add APIs to replace OfflinePlayer#getLastPlayed
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Currently OfflinePlayer#getLastPlayed could more accurately be described
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as "OfflinePlayer#getLastTimeTheirDataWasSaved".
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The API doc says it should return the last time the server "witnessed"
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the player, whilst also saying it should return the last time they
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logged in. The current implementation does neither.
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Given this interesting contradiction in the API documentation and the
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current defacto implementation, I've elected to deprecate (with no
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intent to remove) and replace it with two new methods, clearly named and
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documented as to their purpose.
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diff --git a/src/main/java/org/bukkit/OfflinePlayer.java b/src/main/java/org/bukkit/OfflinePlayer.java
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index 222a9a7bf..3ab914fb2 100644
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--- a/src/main/java/org/bukkit/OfflinePlayer.java
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+++ b/src/main/java/org/bukkit/OfflinePlayer.java
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@@ -146,7 +146,9 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
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* UTC.
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*
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* @return Date of last log-in for this player, or 0
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+ * @deprecated The API contract is ambiguous and the implementation may or may not return the correct value given this API ambiguity. It is instead recommended use {@link #getLastLogin()} or {@link #getLastSeen()} depending on your needs.
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*/
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+ @Deprecated
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public long getLastPlayed();
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/**
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@@ -165,4 +167,30 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
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@Nullable
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public Location getBedSpawnLocation();
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+ // Paper start
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+
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+ /**
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+ * Gets the last date and time that this player logged into the server.
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+ * <p>
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+ * If the player has never played before, this will return 0. Otherwise,
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+ * it will be the amount of milliseconds since midnight, January 1, 1970
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+ * UTC.
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+ *
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+ * @return last login time
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+ */
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+ public long getLastLogin();
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+
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+ /**
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+ * Gets the last date and time that this player was seen on the server.
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+ * <p>
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+ * If the player has never played before, this will return 0. If the
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+ * player is currently online, this will return the current time.
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+ * Otherwise it will be the amount of milliseconds since midnight,
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+ * January 1, 1970 UTC.
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+ *
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+ * @return last seen time
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+ */
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+ public long getLastSeen();
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+ // Paper end
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+
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}
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--
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2.25.1
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