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046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
281 lines
16 KiB
Diff
281 lines
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 19 Apr 2020 04:28:29 -0400
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Subject: [PATCH] Load Chunks for Login Asynchronously
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index f5a9edf47230a1552a36ee5de4cb7560ea9ba7c4..a778b4b5b2413c25c2f0f0efc72ba1d362d89acf 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -170,6 +170,7 @@ import org.bukkit.event.world.GenericGameEvent;
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import org.bukkit.event.world.TimeSkipEvent;
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// CraftBukkit end
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import it.unimi.dsi.fastutil.ints.IntArrayList; // Paper
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+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper
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public class ServerLevel extends Level implements WorldGenLevel {
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@@ -406,6 +407,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return this.getServer().getPlayerList().getPlayer(uuid);
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}
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// Paper end
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+ public final ReferenceOpenHashSet<ServerPlayer> pendingLogin = new ReferenceOpenHashSet<>(); // Paper
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// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
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public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 53dcb40f5217d560ee42da3d73d1e66e2620067a..971f72c1dd713077c128279a78ed37f15aedeff6 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -182,6 +182,7 @@ public class ServerPlayer extends Player {
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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+ public net.minecraft.network.Connection networkManager; // Paper
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public final MinecraftServer server;
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public final ServerPlayerGameMode gameMode;
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private final PlayerAdvancements advancements;
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@@ -256,6 +257,7 @@ public class ServerPlayer extends Player {
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public boolean joining = true;
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public boolean sentListPacket = false;
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public boolean supressTrackerForLogin = false; // Paper
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+ public boolean didPlayerJoinEvent = false; // Paper
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public Integer clientViewDistance;
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public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
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index 478109526cff7ceb0565cea3b5e97b9a07fbf8d1..3c1698ba0d3bc412ab957777d9b5211dbc555208 100644
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--- a/src/main/java/net/minecraft/server/level/TicketType.java
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+++ b/src/main/java/net/minecraft/server/level/TicketType.java
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@@ -25,6 +25,7 @@ public class TicketType<T> {
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public static final TicketType<ChunkPos> FORCED = TicketType.create("forced", Comparator.comparingLong(ChunkPos::toLong));
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public static final TicketType<ChunkPos> LIGHT = TicketType.create("light", Comparator.comparingLong(ChunkPos::toLong));
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public static final TicketType<BlockPos> PORTAL = TicketType.create("portal", Vec3i::compareTo, 300);
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+ public static final TicketType<Long> LOGIN = create("login", Long::compareTo, 100); // Paper
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public static final TicketType<Integer> POST_TELEPORT = TicketType.create("post_teleport", Integer::compareTo, 5);
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public static final TicketType<ChunkPos> UNKNOWN = TicketType.create("unknown", Comparator.comparingLong(ChunkPos::toLong), 1);
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public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0df93b204ddf55a2a3b8af33d6a3273697eea91e..88d4c2a9c628d32f1633a376eff37c3e6ae33a72 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -346,6 +346,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void tick() {
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+ // Paper start - login async
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+ // Don't tick if not valid (dead), otherwise we load chunks below
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+ if (this.player.valid) {
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+ // Paper end
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if (this.ackBlockChangesUpTo > -1) {
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this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
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this.ackBlockChangesUpTo = -1;
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@@ -392,7 +396,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.lastVehicle = null;
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this.clientVehicleIsFloating = false;
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this.aboveGroundVehicleTickCount = 0;
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- }
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+ }} // Paper - end if (valid)
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this.server.getProfiler().push("keepAlive");
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// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index c83395364edb4f2ba8515326b19c4f1a436a0502..c99266d4782c5d58339e63f7564c28b4b5b7ac1d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -90,7 +90,7 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
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}
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// Paper end
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} else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
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- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
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+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
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if (entityplayer == null) {
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this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
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@@ -199,7 +199,7 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
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}
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this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
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- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
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+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
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try {
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ServerPlayer entityplayer1 = this.server.getPlayerList().getPlayerForLogin(this.gameProfile, s); // CraftBukkit - add player reference
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index a7bc7e83b9355ef920d94fff8572528965352fb6..32ab0cd6cb42b0ab8a14f790dfcf4b155c945d6d 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -139,6 +139,7 @@ public abstract class PlayerList {
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private final IpBanList ipBans;
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private final ServerOpList ops;
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private final UserWhiteList whitelist;
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+ private final Map<UUID, ServerPlayer> pendingPlayers = Maps.newHashMap(); // Paper
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// CraftBukkit start
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// private final Map<UUID, ServerStatisticManager> stats;
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// private final Map<UUID, AdvancementDataPlayer> advancements;
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@@ -180,6 +181,13 @@ public abstract class PlayerList {
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public void placeNewPlayer(Connection connection, ServerPlayer player) {
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player.isRealPlayer = true; // Paper - Chunk priority
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player.loginTime = System.currentTimeMillis(); // Paper
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+ // Paper start
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+ ServerPlayer prev = pendingPlayers.put(player.getUUID(), player);
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+ if (prev != null) {
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+ disconnectPendingPlayer(prev);
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+ }
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+ player.networkManager = connection;
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+ // Paper end
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GameProfile gameprofile = player.getGameProfile();
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GameProfileCache usercache = this.server.getProfileCache();
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Optional<GameProfile> optional = usercache.get(gameprofile.getId());
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@@ -192,7 +200,7 @@ public abstract class PlayerList {
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if (nbttagcompound != null && nbttagcompound.contains("bukkit")) {
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CompoundTag bukkit = nbttagcompound.getCompound("bukkit");
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s = bukkit.contains("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
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- }
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+ }String lastKnownName = s; // Paper
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// CraftBukkit end
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if (nbttagcompound != null) {
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@@ -219,11 +227,15 @@ public abstract class PlayerList {
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if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
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player.setLevel(worldserver1);
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- String s1 = "local";
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+ // Paper start - make s1 final
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+ final String s1;
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if (connection.getRemoteAddress() != null) {
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s1 = connection.getRemoteAddress().toString();
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+ } else {
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+ s1 = "local";
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}
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+ // Paper end
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// Spigot start - spawn location event
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Player spawnPlayer = player.getBukkitEntity();
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@@ -265,6 +277,56 @@ public abstract class PlayerList {
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player.getRecipeBook().sendInitialRecipeBook(player);
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this.updateEntireScoreboard(worldserver1.getScoreboard(), player);
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this.server.invalidateStatus();
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+ // Paper start - async load spawn in chunk
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+ ServerLevel finalWorldserver = worldserver1;
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+ finalWorldserver.pendingLogin.add(player);
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+ int chunkX = loc.getBlockX() >> 4;
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+ int chunkZ = loc.getBlockZ() >> 4;
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+ final net.minecraft.world.level.ChunkPos pos = new net.minecraft.world.level.ChunkPos(chunkX, chunkZ);
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+ net.minecraft.server.level.ChunkMap playerChunkMap = worldserver1.getChunkSource().chunkMap;
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+ net.minecraft.server.level.DistanceManager distanceManager = playerChunkMap.distanceManager;
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+ net.minecraft.server.ChunkSystem.scheduleTickingState(
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+ worldserver1, chunkX, chunkZ, net.minecraft.server.level.ChunkHolder.FullChunkStatus.ENTITY_TICKING, true,
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+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHEST,
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+ (chunk) -> {
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+ MinecraftServer.getServer().scheduleOnMain(() -> {
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+ try {
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+ if (!playerconnection.connection.isConnected()) {
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+ return;
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+ }
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+ PlayerList.this.postChunkLoadJoin(
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+ player, finalWorldserver, connection, playerconnection,
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+ nbttagcompound, s1, lastKnownName
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+ );
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+ distanceManager.addTicket(net.minecraft.server.level.TicketType.LOGIN, pos, 31, pos.toLong());
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+ } finally {
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+ finalWorldserver.pendingLogin.remove(player);
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+ }
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+ });
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+ }
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+ );
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+ }
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+
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+ public ServerPlayer getActivePlayer(UUID uuid) {
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+ ServerPlayer player = this.playersByUUID.get(uuid);
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+ return player != null ? player : pendingPlayers.get(uuid);
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+ }
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+
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+ void disconnectPendingPlayer(ServerPlayer entityplayer) {
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+ Component msg = Component.translatable("multiplayer.disconnect.duplicate_login");
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+ entityplayer.networkManager.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(msg), net.minecraft.network.PacketSendListener.thenRun(() -> {
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+ entityplayer.networkManager.disconnect(msg);
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+ entityplayer.networkManager = null;
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+ }));
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+ }
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+
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+ private void postChunkLoadJoin(ServerPlayer player, ServerLevel worldserver1, Connection networkmanager, ServerGamePacketListenerImpl playerconnection, CompoundTag nbttagcompound, String s1, String s) {
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+ pendingPlayers.remove(player.getUUID(), player);
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+ if (!networkmanager.isConnected()) {
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+ return;
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+ }
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+ player.didPlayerJoinEvent = true;
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+ // Paper end
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MutableComponent ichatmutablecomponent;
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if (player.getGameProfile().getName().equalsIgnoreCase(s)) {
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@@ -506,6 +568,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -533,7 +596,7 @@ public abstract class PlayerList {
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}
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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- this.cserver.getPluginManager().callEvent(playerQuitEvent);
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+ if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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if (server.isSameThread()) entityplayer.doTick(); // SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
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@@ -578,6 +641,13 @@ public abstract class PlayerList {
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// this.advancements.remove(uuid);
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// CraftBukkit end
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}
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+ // Paper start
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+ entityplayer1 = pendingPlayers.get(uuid);
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+ if (entityplayer1 == entityplayer) {
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+ pendingPlayers.remove(uuid);
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+ }
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+ entityplayer.networkManager = null;
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+ // Paper end
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// CraftBukkit start
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// this.broadcastAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[]{entityplayer}));
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@@ -595,7 +665,7 @@ public abstract class PlayerList {
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this.cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
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// CraftBukkit end
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- return playerQuitEvent.quitMessage(); // Paper - Adventure
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+ return entityplayer.didPlayerJoinEvent ? playerQuitEvent.quitMessage() : null; // CraftBukkit // Paper - Adventure // Paper - don't print quit if we never printed join
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}
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// CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
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@@ -614,6 +684,13 @@ public abstract class PlayerList {
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list.add(entityplayer);
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}
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}
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+ // Paper start - check pending players too
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+ entityplayer = pendingPlayers.get(uuid);
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+ if (entityplayer != null) {
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+ this.pendingPlayers.remove(uuid);
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+ disconnectPendingPlayer(entityplayer);
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+ }
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+ // Paper end
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Iterator iterator = list.iterator();
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 4016b31bd020e00c0e79328646f9b5411b312e88..c8c11ec3c5c4c4d1ed09163aa6d3a4275e497e11 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1219,7 +1219,7 @@ public final class CraftServer implements Server {
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return false;
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}
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- if (handle.players().size() > 0) {
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+ if (handle.players().size() > 0 || handle.pendingLogin.size() > 0) { // Paper
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return false;
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}
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