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https://github.com/PaperMC/Paper.git
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00be0b7b30
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d25437bc Update to Minecraft 1.18-pre8 CraftBukkit Changes: 5a39a236 Update to Minecraft 1.18-pre8 Spigot Changes: 7840c2af Update to Minecraft 1.18-pre8
76 lines
4.0 KiB
Diff
76 lines
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 13:24:16 -0600
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Subject: [PATCH] Allow nerfed mobs to jump and take water damage
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5896b4e4646d722db5622a424fa26f42d3f8d9ff..0a6e98ca5534430540044a32c280e5680ac9a28f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -122,4 +122,9 @@ public class PaperWorldConfig {
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fishingMaxTicks = getInt("fishing-time-range.MaximumTicks", 600);
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log("Fishing time ranges are between " + fishingMinTicks +" and " + fishingMaxTicks + " ticks");
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}
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+
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+ public boolean nerfedMobsShouldJump;
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+ private void nerfedMobsShouldJump() {
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+ nerfedMobsShouldJump = getBoolean("spawner-nerfed-mobs-should-jump", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 85e96c00f4574a5b98c20634f21372d8829d9fdb..d5bc0d74a015b8f066516be40eefc275b1b88f81 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1253,6 +1253,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
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return this.isInWater() || this.isInRain();
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}
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+ @Deprecated public final boolean isInWaterOrRainOrBubble() { return isInWaterRainOrBubble(); } // Paper - OBFHELPER
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public boolean isInWaterRainOrBubble() {
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return this.isInWater() || this.isInRain() || this.isInBubbleColumn();
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index f286fcc2958a02c1e480b8fcf5d049bf0de27131..9cc9c11f2ef5aa386711a0ebc70b6a2d8e5c5b97 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -105,6 +105,7 @@ public abstract class Mob extends LivingEntity {
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private final BodyRotationControl bodyRotationControl;
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protected PathNavigation navigation;
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public GoalSelector goalSelector;
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+ @Nullable public net.minecraft.world.entity.ai.goal.FloatGoal goalFloat; // Paper
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public GoalSelector targetSelector;
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@Nullable
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private LivingEntity target;
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@@ -802,7 +803,17 @@ public abstract class Mob extends LivingEntity {
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@Override
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protected final void serverAiStep() {
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++this.noActionTime;
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- if (!this.aware) return; // CraftBukkit
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+ if (!this.aware) { // Paper start - Allow nerfed mobs to jump, float and take water damage
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+ if (goalFloat != null) {
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+ if (goalFloat.canUse()) goalFloat.tick();
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+ this.getJumpControl().tick();
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+ }
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+ if ((this instanceof net.minecraft.world.entity.monster.Blaze || this instanceof net.minecraft.world.entity.monster.EnderMan) && isInWaterRainOrBubble()) {
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+ hurt(DamageSource.DROWN, 1.0F);
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+ }
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+ return;
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+ }
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+ // Paper end
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this.level.getProfiler().push("sensing");
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this.sensing.tick();
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this.level.getProfiler().pop();
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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index 01950951ea06e43bedeeede489a112e577617829..0e86eb2595cf9fbf24f789e0e9b4f05929d3164c 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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@@ -9,6 +9,7 @@ public class FloatGoal extends Goal {
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public FloatGoal(Mob mob) {
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this.mob = mob;
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+ if (mob.getCommandSenderWorld().paperConfig.nerfedMobsShouldJump) mob.goalFloat = this; // Paper
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this.setFlags(EnumSet.of(Goal.Flag.JUMP));
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mob.getNavigation().setCanFloat(true);
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}
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