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a96d3e8984
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:dc7c3c61f
SPIGOT-5921: Improve setNoDamageTicks for Players53849f57f
SPIGOT-5922: Smithing recipes not registering
59 lines
3.1 KiB
Diff
59 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Isaac Moore <rmsy@me.com>
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Date: Tue, 19 Apr 2016 14:09:31 -0500
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Subject: [PATCH] Implement PlayerLocaleChangeEvent
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 7eb56761d9073156b30d4c981dcd4b4ba646f0bc..ab89e508ee8b8142fb7c0b5101b0b0e157a68f35 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1567,20 +1567,28 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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return s;
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}
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- public String locale = "en_us"; // CraftBukkit - add, lowercase
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+ public String locale = null; // CraftBukkit - lowercase // Paper - default to null
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public void a(PacketPlayInSettings packetplayinsettings) {
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// CraftBukkit start
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if (getMainHand() != packetplayinsettings.getMainHand()) {
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PlayerChangedMainHandEvent event = new PlayerChangedMainHandEvent(getBukkitEntity(), getMainHand() == EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT);
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this.server.server.getPluginManager().callEvent(event);
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}
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- if (!this.locale.equals(packetplayinsettings.locale)) {
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+ if (this.locale == null || !this.locale.equals(packetplayinsettings.locale)) { // Paper - check for null
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PlayerLocaleChangeEvent event = new PlayerLocaleChangeEvent(getBukkitEntity(), packetplayinsettings.locale);
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this.server.server.getPluginManager().callEvent(event);
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}
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this.locale = packetplayinsettings.locale;
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this.clientViewDistance = packetplayinsettings.viewDistance;
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// CraftBukkit end
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+ // Paper start - add PlayerLocaleChangeEvent
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+ // Since the field is initialized to null, this event should always fire the first time the packet is received
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+ String oldLocale = this.locale;
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+ this.locale = packetplayinsettings.locale;
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+ if (!this.locale.equals(oldLocale)) {
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+ new com.destroystokyo.paper.event.player.PlayerLocaleChangeEvent(this.getBukkitEntity(), oldLocale, this.locale).callEvent();
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+ }
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+ // Paper end
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this.cf = packetplayinsettings.d();
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this.cg = packetplayinsettings.e();
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this.getDataWatcher().set(EntityPlayer.bp, (byte) packetplayinsettings.f());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 532698f80bb2e266f27ae1d4b70c80138560b8cc..9e9d054ed9d345eb7ab76ad9c3526889aeb220e3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1797,8 +1797,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public String getLocale() {
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- return getHandle().locale;
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-
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+ // Paper start - Locale change event
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+ final String locale = getHandle().locale;
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+ return locale != null ? locale : "en_us";
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+ // Paper end
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}
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// Paper start
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