Paper/Spigot-Server-Patches/0263-Break-up-and-make-tab-spam-limits-configurable.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

76 lines
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 29 Jul 2018 05:02:15 +0100
Subject: [PATCH] Break up and make tab spam limits configurable
Due to the changes in 1.13, clients will send a tab completion request
for all bukkit commands in order to factor in the lack of support for
brigadier and provide backwards support in the API.
Craftbukkit, however; has moved the chat spam limiter to also interact
with the tab completion request, which while good for avoiding abuse,
causes 1.13 clients to easilly be kicked from a server in bukkit due
to this. Removing the spam limit could cause issues for servers, however,
there is no way for servers to manipulate this without blindly cancelling
kick events, which only causes additional complications. This also causes
issues in that the tab spam limit and chat share the same field but different
limits, meaning that a player having typed a long command may be kicked from
the server.
Splitting the field up and making it configurable allows for server owners
to take the burden of this into their own hand without having to rely on
plugins doing unsafe things.
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index c8a7d8092a2849b62a8d83d7970756fd76100025..2e5c71d6b7d120a308076d95a3d5b73c5aca8bc9 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -288,4 +288,18 @@ public class PaperConfig {
Bukkit.getLogger().log(Level.INFO, "Using Aikar's Alternative Luck Formula to apply Luck attribute to all loot pool calculations. See https://luckformula.emc.gs");
}
}
+
+ public static int tabSpamIncrement = 1;
+ public static int tabSpamLimit = 500;
+ private static void tabSpamLimiters() {
+ tabSpamIncrement = getInt("settings.spam-limiter.tab-spam-increment", tabSpamIncrement);
+ // Older versions used a smaller limit, which is too low for 1.13, we'll bump this up if default
+ if (version < 14) {
+ if (tabSpamIncrement == 10) {
+ set("settings.spam-limiter.tab-spam-increment", 2);
+ tabSpamIncrement = 2;
+ }
+ }
+ tabSpamLimit = getInt("settings.spam-limiter.tab-spam-limit", tabSpamLimit);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index e3391017b3dcfbfc942b84118391928a6a5b807c..351cb9643b05e83f97a7976979346325e76f44da 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -76,6 +76,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
// CraftBukkit start - multithreaded fields
private volatile int chatThrottle;
private static final AtomicIntegerFieldUpdater chatSpamField = AtomicIntegerFieldUpdater.newUpdater(PlayerConnection.class, "chatThrottle");
+ private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
// CraftBukkit end
private int j;
private final Int2ShortMap k = new Int2ShortOpenHashMap();
@@ -206,6 +207,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.minecraftServer.getMethodProfiler().exit();
// CraftBukkit start
for (int spam; (spam = this.chatThrottle) > 0 && !chatSpamField.compareAndSet(this, spam, spam - 1); ) ;
+ if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable
/* Use thread-safe field access instead
if (this.chatThrottle > 0) {
--this.chatThrottle;
@@ -529,7 +531,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
public void a(PacketPlayInTabComplete packetplayintabcomplete) {
// PlayerConnectionUtils.ensureMainThread(packetplayintabcomplete, this, this.player.getWorldServer()); // Paper - run this async
// CraftBukkit start
- if (chatSpamField.addAndGet(this, 1) > 500 && !this.minecraftServer.getPlayerList().isOp(this.player.getProfile())) {
+ if (tabSpamLimiter.addAndGet(com.destroystokyo.paper.PaperConfig.tabSpamIncrement) > com.destroystokyo.paper.PaperConfig.tabSpamLimit && !this.minecraftServer.getPlayerList().isOp(this.player.getProfile())) { // Paper start - split and make configurable
minecraftServer.scheduleOnMain(() -> this.disconnect(new ChatMessage("disconnect.spam", new Object[0]))); // Paper
return;
}