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https://github.com/PaperMC/Paper.git
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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bb813f6f SPIGOT-4605: Warn against hacking physics CraftBukkit Changes:2ced0233
Don't handle sync packets for kicked playersd5e96882
SPIGOT-4602: Cache reflection in decompile error workaround Spigot Changes: b0f4c22b SPIGOT-4605: Catch more physics problems
112 lines
6.1 KiB
Diff
112 lines
6.1 KiB
Diff
From 102ffd1fa2fb10d7aaeb220c7c71bd3b0c3b4c10 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 058cd8cc8..276dd98fd 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -249,4 +249,10 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index f488c37f7..e53e25626 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -486,13 +486,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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List<ChunkCoordIntPair> list = Lists.newArrayList();
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Set<ChunkCoordIntPair> set = Sets.newConcurrentHashSet();
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- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
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- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
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+ // Paper start
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+ short radius = worldserver.paperConfig.keepLoadedRange;
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+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
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+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
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+ // Paper end
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list.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
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}
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+ } // Paper
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+ if (this.isRunning()) { // Paper
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+ int expected = list.size(); // Paper
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+
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CompletableFuture completablefuture = worldserver.getChunkProvider().a((Iterable) list, (chunk) -> {
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set.add(chunk.getPos());
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+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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});
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while (!completablefuture.isDone()) {
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@@ -507,11 +515,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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throw new RuntimeException(executionexception.getCause());
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} catch (TimeoutException timeoutexception) {
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- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
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+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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}
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}
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- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
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+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index f4b5e3ba4..2ed87dd9c 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2852,8 +2852,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int k = i * 16 + 8 - blockposition.getX();
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int l = j * 16 + 8 - blockposition.getZ();
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boolean flag = true;
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+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
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- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
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+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
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}
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public LongSet ag() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 8f31492cb..b64f3594a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1006,7 +1006,7 @@ public final class CraftServer implements Server {
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System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
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if (internal.getWorld().getKeepSpawnInMemory()) {
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- short short1 = 196;
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+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
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long i = System.currentTimeMillis();
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for (int j = -short1; j <= short1; j += 16) {
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for (int k = -short1; k <= short1; k += 16) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index f118d382c..274e8626d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1419,8 +1419,9 @@ public class CraftWorld implements World {
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int chunkCoordX = chunkcoordinates.getX() >> 4;
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int chunkCoordZ = chunkcoordinates.getZ() >> 4;
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// Cycle through the 25x25 Chunks around it to load/unload the chunks.
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- for (int x = -12; x <= 12; x++) {
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- for (int z = -12; z <= 12; z++) {
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+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
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+ for (int x = -radius; x <= radius; x++) { // Paper
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+ for (int z = -radius; z <= radius; z++) { // Paper
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if (keepLoaded) {
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loadChunk(chunkCoordX + x, chunkCoordZ + z);
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} else {
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--
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2.20.1
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