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b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
43 lines
2.5 KiB
Diff
43 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Paul Sauve <paul@burngames.net>
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Date: Sun, 14 Jul 2019 21:05:03 -0500
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Subject: [PATCH] Do less work if we have a custom Bukkit generator
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If the Bukkit generator already has a spawn, use it immediately instead
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of spending time generating one that we won't use
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 3b2fd34a797089c191d397c3e39551c395f7cfce..5c1f4ceb02908893b44e9e6120d3b278847141d4 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -511,12 +511,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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} else if (flag1) {
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iworlddataserver.setSpawn(BlockPosition.ZERO.up(), 0.0F);
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} else {
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- WorldChunkManager worldchunkmanager = chunkgenerator.getWorldChunkManager();
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- Random random = new Random(worldserver.getSeed());
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- BlockPosition blockposition = worldchunkmanager.a(0, worldserver.getSeaLevel(), 0, 256, (biomebase) -> {
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- return biomebase.b().b();
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- }, random);
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- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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+ // Paper start - moved down
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// CraftBukkit start
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if (worldserver.generator != null) {
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Random rand = new Random(worldserver.getSeed());
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@@ -532,6 +527,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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}
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// CraftBukkit end
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+ // Paper start - if the generator created a spawn for us, then there is no need for us to also create a spawn -
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+ // only do it if the generator did not
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+ WorldChunkManager worldchunkmanager = chunkgenerator.getWorldChunkManager();
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+ Random random = new Random(worldserver.getSeed());
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+ BlockPosition blockposition = worldchunkmanager.a(0, worldserver.getSeaLevel(), 0, 256, (biomebase) -> {
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+ return biomebase.b().b();
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+ }, random);
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+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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+ // Paper end
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if (blockposition == null) {
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MinecraftServer.LOGGER.warn("Unable to find spawn biome");
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