Paper/Spigot-Server-Patches/0083-Option-to-use-vanilla-per-world-scoreboard-coloring-.patch
Daniel Ennis e792da723a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 20:22:15 -06:00

50 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 6 Apr 2016 01:04:23 -0500
Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
This change is basically a bandaid to fix CB's complete and utter lack
of support for vanilla scoreboard name modifications.
In the future, finding a way to merge the vanilla expectations in with
bukkit's concept of a display name would be preferable. There was a PR
for this on CB at one point but I can't find it. We may need to do this
ourselves at some point in the future.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index fe2c8001897dc6d66ce0d24ddb1a5d3b79810294..538e6751f3bda77ba32256158d2a6a25025b360c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -247,4 +247,9 @@ public class PaperWorldConfig {
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public boolean useVanillaScoreboardColoring;
+ private void useVanillaScoreboardColoring() {
+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 979cb35952b995dfe912e909f06b0e490fe855fc..e3057d52e589c5f39279547181e91a9ea019113a 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1776,7 +1776,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
return;
}
- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
+ String displayName = event.getPlayer().getDisplayName();
+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), ((CraftPlayer) player).getHandle().getDisplayName());
+ // Explicitly add a RESET here, vanilla uses components for this now...
+ displayName = new net.md_5.bungee.api.chat.TextComponent(net.md_5.bungee.chat.ComponentSerializer.parse(IChatBaseComponent.ChatSerializer.componentToJson(nameFromTeam))).toLegacyText() + org.bukkit.ChatColor.RESET;
+ }
+
+ s = String.format(event.getFormat(), displayName, event.getMessage());
+ // Paper end
minecraftServer.console.sendMessage(s);
if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
for (Object recipient : minecraftServer.getPlayerList().players) {