Paper/Spigot-Server-Patches/0230-LivingEntity-Hand-Rais...

64 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Jun 2018 00:21:28 -0400
Subject: [PATCH] LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index a962f695f3f3508f8ce32f72a56990eb0e601589..51d1d9abcb66bef329fa2396e9e338b9d962733b 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -119,7 +119,7 @@ public abstract class EntityLiving extends Entity {
private float bu;
private int jumpTicks;
private float bw;
- protected ItemStack activeItem;
+ public ItemStack activeItem; // Paper - public
protected int bd;
protected int be;
private BlockPosition bx;
@@ -3182,10 +3182,12 @@ public abstract class EntityLiving extends Entity {
return this.activeItem;
}
+ public int getItemUseRemainingTime() { return this.dZ(); } // Paper - OBFHELPER
public int dZ() {
return this.bd;
}
+ public int getHandRaisedTime() { return this.ea(); } // Paper - OBFHELPER
public int ea() {
return this.isHandRaised() ? this.activeItem.k() - this.dZ() : 0;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 2e146ec4ba0c6db67c558a48ce5ec60bc2ca337f..a91070c3674dc47e0019e642f0f76a3cf76b7387 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -720,5 +720,25 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setShieldBlockingDelay(int delay) {
getHandle().setShieldBlockingDelay(delay);
}
+
+ @Override
+ public ItemStack getActiveItem() {
+ return getHandle().activeItem.asBukkitMirror();
+ }
+
+ @Override
+ public int getItemUseRemainingTime() {
+ return getHandle().getItemUseRemainingTime();
+ }
+
+ @Override
+ public int getHandRaisedTime() {
+ return getHandle().getHandRaisedTime();
+ }
+
+ @Override
+ public boolean isHandRaised() {
+ return getHandle().isHandRaised();
+ }
// Paper end
}