Paper/Spigot-Server-Patches/0465-Set-cap-on-JDK-per-thread-native-byte-buffer-cache.patch
Daniel Ennis e792da723a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 20:22:15 -06:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 May 2020 01:08:56 -0400
Subject: [PATCH] Set cap on JDK per-thread native byte buffer cache
See: https://www.evanjones.ca/java-bytebuffer-leak.html
This is potentially a source of lots of native memory usage.
We are clearly seeing native usage upwards to 1-4GB which doesn't make sense.
Region File usage fixed in previous patch should of tecnically only been somewhat
temporary until GC finally gets it some time later, but between all the various
plugins doing IO on various threads, this hidden detail of the JDK could be
keeping long lived large direct buffers in cache.
Set system properly at server startup if not set already to help protect from this.
diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index b9e14473ed7e1e07f14246f06ef4070a90f03f3f..9118f054246ea09a4ca7b326604679d6c9addde4 100644
--- a/src/main/java/org/bukkit/craftbukkit/Main.java
+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
@@ -20,6 +20,7 @@ public class Main {
public static void main(String[] args) {
// Todo: Installation script
+ if (System.getProperty("jdk.nio.maxCachedBufferSize") == null) System.setProperty("jdk.nio.maxCachedBufferSize", "262144"); // Paper - cap per-thread NIO cache size
OptionParser parser = new OptionParser() {
{
acceptsAll(asList("?", "help"), "Show the help");