Paper/Spigot-Server-Patches/0588-Reduce-blockpos-allocation-from-pathfinding.patch
Daniel Ennis e792da723a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 20:22:15 -06:00

29 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Sat, 25 Apr 2020 17:10:55 -0700
Subject: [PATCH] Reduce blockpos allocation from pathfinding
diff --git a/src/main/java/net/minecraft/server/PathfinderNormal.java b/src/main/java/net/minecraft/server/PathfinderNormal.java
index 07b021bd1fb174d1c1a0c83b415c84e582c4f681..74e81e1e4aea6f74b14a84231ddeb7f2fb845ae7 100644
--- a/src/main/java/net/minecraft/server/PathfinderNormal.java
+++ b/src/main/java/net/minecraft/server/PathfinderNormal.java
@@ -475,7 +475,7 @@ public class PathfinderNormal extends PathfinderAbstract {
return PathType.DANGER_FIRE;
}
- if (iblockaccess.getFluid(blockposition_mutableblockposition).a((Tag) TagsFluid.WATER)) {
+ if (iblockdata.getFluid().a((Tag) TagsFluid.WATER)) { // Paper - remove another getType call
return PathType.WATER_BORDER;
}
} // Paper
@@ -505,7 +505,7 @@ public class PathfinderNormal extends PathfinderAbstract {
} else if (iblockdata.a(Blocks.COCOA)) {
return PathType.COCOA;
} else {
- Fluid fluid = iblockaccess.getFluid(blockposition);
+ Fluid fluid = iblockdata.getFluid(); // Paper - remove another get type call
return fluid.a((Tag) TagsFluid.WATER) ? PathType.WATER : (fluid.a((Tag) TagsFluid.LAVA) ? PathType.LAVA : (a(iblockdata) ? PathType.DAMAGE_FIRE : (BlockDoor.l(iblockdata) && !(Boolean) iblockdata.get(BlockDoor.OPEN) ? PathType.DOOR_WOOD_CLOSED : (block instanceof BlockDoor && material == Material.ORE && !(Boolean) iblockdata.get(BlockDoor.OPEN) ? PathType.DOOR_IRON_CLOSED : (block instanceof BlockDoor && (Boolean) iblockdata.get(BlockDoor.OPEN) ? PathType.DOOR_OPEN : (block instanceof BlockMinecartTrackAbstract ? PathType.RAIL : (block instanceof BlockLeaves ? PathType.LEAVES : (!block.a((Tag) TagsBlock.FENCES) && !block.a((Tag) TagsBlock.WALLS) && (!(block instanceof BlockFenceGate) || (Boolean) iblockdata.get(BlockFenceGate.OPEN)) ? (!iblockdata.a(iblockaccess, blockposition, PathMode.LAND) ? PathType.BLOCKED : PathType.OPEN) : PathType.FENCE))))))));
}