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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
123 lines
5.6 KiB
Diff
123 lines
5.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Wed, 22 Apr 2020 23:29:20 +0200
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Subject: [PATCH] Add villager reputation API
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== AT ==
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public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips
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public net.minecraft.world.entity.ai.gossip.GossipContainer$EntityGossips <init>()V
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public net.minecraft.world.entity.ai.gossip.GossipContainer gossips
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diff --git a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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index f06a5f0d9c5c877ddf963254d3124f5fe2d67282..aa32804bc9affe9a615d3ffaa513f6f09aab3f32 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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@@ -216,6 +216,43 @@ public class GossipContainer {
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public void remove(GossipType gossipType) {
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this.entries.removeInt(gossipType);
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}
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+
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+ // Paper start - Add villager reputation API
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+ private static final GossipType[] TYPES = GossipType.values();
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+ public com.destroystokyo.paper.entity.villager.Reputation getPaperReputation() {
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+ Map<com.destroystokyo.paper.entity.villager.ReputationType, Integer> map = new java.util.EnumMap<>(com.destroystokyo.paper.entity.villager.ReputationType.class);
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+ for (Object2IntMap.Entry<GossipType> type : this.entries.object2IntEntrySet()) {
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+ map.put(toApi(type.getKey()), type.getIntValue());
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+ }
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+
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+ return new com.destroystokyo.paper.entity.villager.Reputation(map);
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+ }
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+
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+ public void assignFromPaperReputation(com.destroystokyo.paper.entity.villager.Reputation rep) {
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+ for (GossipType type : TYPES) {
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+ com.destroystokyo.paper.entity.villager.ReputationType api = toApi(type);
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+
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+ if (rep.hasReputationSet(api)) {
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+ int reputation = rep.getReputation(api);
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+ if (reputation == 0) {
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+ this.entries.removeInt(type);
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+ } else {
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+ this.entries.put(type, reputation);
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+ }
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+ }
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+ }
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+ }
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+
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+ private static com.destroystokyo.paper.entity.villager.ReputationType toApi(GossipType type) {
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+ return switch (type) {
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+ case MAJOR_NEGATIVE -> com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_NEGATIVE;
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+ case MINOR_NEGATIVE -> com.destroystokyo.paper.entity.villager.ReputationType.MINOR_NEGATIVE;
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+ case MINOR_POSITIVE -> com.destroystokyo.paper.entity.villager.ReputationType.MINOR_POSITIVE;
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+ case MAJOR_POSITIVE -> com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_POSITIVE;
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+ case TRADING -> com.destroystokyo.paper.entity.villager.ReputationType.TRADING;
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+ };
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+ }
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+ // Paper end - Add villager reputation API
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}
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static record GossipEntry(UUID target, GossipType type, int value) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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index 957c9ec21c7a9888b3038402b0111c68f816f968..52312bec840322d32ea845f0bd64eb3ca1380854 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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@@ -20,6 +20,13 @@ import org.bukkit.entity.Villager;
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import org.bukkit.entity.ZombieVillager;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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+// Paper start
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+import com.destroystokyo.paper.entity.villager.Reputation;
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+import com.google.common.collect.Maps;
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+import java.util.Map;
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+import java.util.UUID;
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+// Paper end
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+
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public class CraftVillager extends CraftAbstractVillager implements Villager {
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public CraftVillager(CraftServer server, net.minecraft.world.entity.npc.Villager entity) {
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@@ -298,4 +305,45 @@ public class CraftVillager extends CraftAbstractVillager implements Villager {
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return this.getKey().hashCode();
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}
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}
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+
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+ // Paper start - Add villager reputation API
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+ @Override
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+ public Reputation getReputation(UUID uniqueId) {
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+ net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips rep = getHandle().getGossips().gossips.get(uniqueId);
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+ if (rep == null) {
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+ return new Reputation(new java.util.EnumMap<>(com.destroystokyo.paper.entity.villager.ReputationType.class));
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+ }
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+
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+ return rep.getPaperReputation();
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+ }
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+
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+ @Override
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+ public Map<UUID, Reputation> getReputations() {
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+ return getHandle().getGossips().gossips.entrySet()
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+ .stream()
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+ .collect(java.util.stream.Collectors.toMap(Map.Entry::getKey, entry -> entry.getValue().getPaperReputation()));
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+ }
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+
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+ @Override
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+ public void setReputation(UUID uniqueId, Reputation reputation) {
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+ net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips nmsReputation =
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+ getHandle().getGossips().gossips.computeIfAbsent(
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+ uniqueId,
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+ key -> new net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips()
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+ );
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+ nmsReputation.assignFromPaperReputation(reputation);
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+ }
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+
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+ @Override
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+ public void setReputations(Map<UUID, Reputation> reputations) {
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+ for (Map.Entry<UUID, Reputation> entry : reputations.entrySet()) {
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+ setReputation(entry.getKey(), entry.getValue());
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+ }
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+ }
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+
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+ @Override
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+ public void clearReputations() {
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+ getHandle().getGossips().gossips.clear();
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+ }
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+ // Paper end
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}
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