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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
36 lines
1.7 KiB
Diff
36 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sat, 30 Jul 2022 11:23:05 -0400
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Subject: [PATCH] Custom Chat Completion Suggestions API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 7f47005c08cccbcb8cd5ac56157c4e0d0dfe10b0..3374dcd3b1f22b6c1803b9580c4cea6552b6afb1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -691,6 +691,24 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// Paper end - Add sendOpLevel API
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+ // Paper start - custom chat completions API
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+ @Override
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+ public void addAdditionalChatCompletions(@NotNull Collection<String> completions) {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket(
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+ net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action.ADD,
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+ new ArrayList<>(completions)
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+ ));
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+ }
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+
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+ @Override
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+ public void removeAdditionalChatCompletions(@NotNull Collection<String> completions) {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket(
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+ net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action.REMOVE,
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+ new ArrayList<>(completions)
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+ ));
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+ }
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+ // Paper end - custom chat completions API
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+
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@Override
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public void setCompassTarget(Location loc) {
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Preconditions.checkArgument(loc != null, "Location cannot be null");
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