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1e7dd72f15
The game uses 0.95d now
39 lines
2.5 KiB
Diff
39 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Fri, 7 Jan 2022 11:45:15 +0100
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Subject: [PATCH] Reset placed block on exception
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index e68b7a1b03783e4f9de24c5ae8773fc359bd2d37..e581dc10f3c805f7f8b6e4c842092609e7e1a0f8 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -80,6 +80,7 @@ public class BlockItem extends Item {
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if (this instanceof PlaceOnWaterBlockItem || this instanceof SolidBucketItem) {
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blockstate = org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(blockactioncontext1.getLevel(), blockactioncontext1.getClickedPos());
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}
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+ final org.bukkit.block.BlockState oldBlockstate = blockstate != null ? blockstate : org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(blockactioncontext1.getLevel(), blockactioncontext1.getClickedPos()); // Paper
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// CraftBukkit end
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if (iblockdata == null) {
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@@ -95,7 +96,19 @@ public class BlockItem extends Item {
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if (iblockdata1.is(iblockdata.getBlock())) {
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iblockdata1 = this.updateBlockStateFromTag(blockposition, world, itemstack, iblockdata1);
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+ // Paper start - reset block on exception
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+ try {
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this.updateCustomBlockEntityTag(blockposition, world, entityhuman, itemstack, iblockdata1);
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+ } catch (Exception e) {
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+ oldBlockstate.update(true, false);
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+ if (entityhuman instanceof ServerPlayer player) {
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+ org.apache.logging.log4j.LogManager.getLogger().error("Player {} tried placing invalid block", player.getScoreboardName(), e);
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+ player.getBukkitEntity().kickPlayer("Packet processing error");
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+ return InteractionResult.FAIL;
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+ }
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+ throw e; // Rethrow exception if not placed by a player
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+ }
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+ // Paper end
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iblockdata1.getBlock().setPlacedBy(world, blockposition, iblockdata1, entityhuman, itemstack);
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// CraftBukkit start
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if (blockstate != null) {
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