mirror of
https://github.com/PaperMC/Paper.git
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90ac03522a
This reverts commit d6e3dff7d8
.
103 lines
5.2 KiB
Diff
103 lines
5.2 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/ItemBucket.java 2014-11-28 17:43:43.221707432 +0000
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+++ src/main/java/net/minecraft/server/ItemBucket.java 2014-11-28 17:38:18.000000000 +0000
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@@ -1,5 +1,12 @@
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package net.minecraft.server;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+import org.bukkit.event.player.PlayerBucketEmptyEvent;
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+import org.bukkit.event.player.PlayerBucketFillEvent;
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+// CraftBukkit end
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+
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public class ItemBucket extends Item {
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private Block a;
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@@ -33,19 +40,41 @@
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Material material = iblockdata.getBlock().getMaterial();
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if (material == Material.WATER && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0) {
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+ // CraftBukkit start
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+ PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), null, itemstack, Items.WATER_BUCKET);
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+
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+ if (event.isCancelled()) {
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+ return itemstack;
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+ }
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+ // CraftBukkit end
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world.setAir(blockposition);
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entityhuman.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]);
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- return this.a(itemstack, entityhuman, Items.WATER_BUCKET);
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+ return this.a(itemstack, entityhuman, Items.WATER_BUCKET, event.getItemStack()); // CraftBukkit - added Event stack
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}
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if (material == Material.LAVA && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0) {
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+ // CraftBukkit start
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+ PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), null, itemstack, Items.LAVA_BUCKET);
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+
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+ if (event.isCancelled()) {
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+ return itemstack;
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+ }
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+ // CraftBukkit end
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world.setAir(blockposition);
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entityhuman.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]);
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- return this.a(itemstack, entityhuman, Items.LAVA_BUCKET);
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+ return this.a(itemstack, entityhuman, Items.LAVA_BUCKET, event.getItemStack()); // CraftBukkit - added Event stack
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}
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} else {
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if (this.a == Blocks.AIR) {
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- return new ItemStack(Items.BUCKET);
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+ // CraftBukkit start
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+ PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), movingobjectposition.direction, itemstack);
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+
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+ if (event.isCancelled()) {
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+ return itemstack;
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+ }
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+
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+ return CraftItemStack.asNMSCopy(event.getItemStack());
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+ // CraftBukkit end
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}
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BlockPosition blockposition1 = blockposition.shift(movingobjectposition.direction);
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@@ -53,10 +82,18 @@
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if (!entityhuman.a(blockposition1, movingobjectposition.direction, itemstack)) {
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return itemstack;
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}
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+
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+ // CraftBukkit start
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+ PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), movingobjectposition.direction, itemstack);
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+
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+ if (event.isCancelled()) {
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+ return itemstack;
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+ }
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+ // CraftBukkit end
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if (this.a(world, blockposition1) && !entityhuman.abilities.canInstantlyBuild) {
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entityhuman.b(StatisticList.USE_ITEM_COUNT[Item.getId(this)]);
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- return new ItemStack(Items.BUCKET);
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+ return CraftItemStack.asNMSCopy(event.getItemStack()); // CraftBukkit
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}
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}
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}
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@@ -64,15 +101,16 @@
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return itemstack;
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}
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}
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-
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- private ItemStack a(ItemStack itemstack, EntityHuman entityhuman, Item item) {
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+
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+ // CraftBukkit - added ob.ItemStack result - TODO: Is this... the right way to handle this?
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+ private ItemStack a(ItemStack itemstack, EntityHuman entityhuman, Item item, org.bukkit.inventory.ItemStack result) {
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if (entityhuman.abilities.canInstantlyBuild) {
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return itemstack;
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} else if (--itemstack.count <= 0) {
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- return new ItemStack(item);
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+ return CraftItemStack.asNMSCopy(result); // CraftBukkit
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} else {
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- if (!entityhuman.inventory.pickup(new ItemStack(item))) {
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- entityhuman.drop(new ItemStack(item, 1, 0), false);
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+ if (!entityhuman.inventory.pickup(CraftItemStack.asNMSCopy(result))) {
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+ entityhuman.drop(CraftItemStack.asNMSCopy(result), false);
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}
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return itemstack;
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