Paper/CraftBukkit-Patches
md_5 e8933c1890 Allow Configuring Chunks per Packet. This enables server owners to cram more chunks per packet, potentially leading to higher compression ratios, thus saving bandwidth and load time.
This is currently set at the Vanilla default value of 5, however initial testing seems to suggest there could be good performance / usability / bandwidth gains by setting it to its maximum value of 32768. Testers are welcome to experiment with this option, beware the placebo though!
2014-01-29 08:38:37 +11:00
..
0001-POM-Changes.patch Revert Spigot branding. 2014-01-26 21:54:02 +11:00
0002-mc-dev-imports.patch Implement Threaded Bulk Chunk Compression. 2014-01-29 08:38:37 +11:00
0003-Skeleton-API-Implementations.patch Don't disconnect player when we have no vanilla tab completions. 2014-01-21 15:32:54 +11:00
0004-Spigot-Configuration.patch Upstream merge 2014-01-15 20:28:26 +11:00
0005-Better-Chunk-Tick-Selection.patch Revert previous change to clear chunk list on the end of each tick, make it configurable instead. 2014-01-14 19:16:43 +11:00
0006-Crop-Growth-Rates.patch Revert previous change to clear chunk list on the end of each tick, make it configurable instead. 2014-01-14 19:16:43 +11:00
0007-More-Efficient-Chunk-Save-Queue.patch Fix patch tree. 2013-12-22 10:06:06 +11:00
0008-Merge-tweaks-and-configuration.patch Revert previous change to clear chunk list on the end of each tick, make it configurable instead. 2014-01-14 19:16:43 +11:00
0009-LongHash-Tweaks.patch Redo previous getCubes removal. 2013-12-22 10:05:27 +11:00
0010-Async-Operation-Catching.patch Don't allow plugins to create scoreboards async - this can crash the server. 2014-01-25 15:23:21 +11:00
0011-View-Distance.patch Revert previous change to clear chunk list on the end of each tick, make it configurable instead. 2014-01-14 19:16:43 +11:00
0012-Compressed-Nibble-Arrays.patch Redo previous getCubes removal. 2013-12-22 10:05:27 +11:00
0013-Sync-Free-Chunk-Reference-Cache.patch Redo previous getCubes removal. 2013-12-22 10:05:27 +11:00
0014-Improved-Timings-System.patch Move watchdog and timings code to tick method, not tick loop itself. 2014-01-22 19:23:59 +11:00
0015-Fix-Mob-Spawning-Relative-to-View-Distance.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0016-Handle-Null-Tile-Entities.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0017-Entity-Activation-Range.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0018-Metrics.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0019-PlayerItemDamageEvent.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0020-Faster-UUID-for-entities.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0021-Prevent-NPE-in-CraftSign.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0022-Entity-Tracking-Ranges.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0023-Limit-Custom-Map-Rendering.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0024-Enable-Improved-Ping-Sending.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0025-Thread-Naming-and-Tweaks.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0026-Close-Unloaded-Save-Files.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0027-Remove-o-Option.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0028-Recipe-Deconstruction.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0029-Implement-Arrow-API.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0030-Hopper-Cooldowns.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0031-Prevent-Shutdown-Hang.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0032-Implement-SpawnerSpawnEvent.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0033-Firework-Meta-Crash-Fix.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0034-Do-Not-Search-for-Offline-Players.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0035-Allow-Disabling-of-Command-Logging.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0036-Allow-Disabling-of-Command-TabComplete.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0037-Configurable-Messages.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0038-Allow-Disabling-of-Random-Lighting-Updates.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0039-Make-AnvilInventory.getItem-use-both-containers.-Fix.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0040-Properly-Close-Inventories.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0041-Disallow-Interaction-With-Self.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0042-Lower-Chunk-Compression.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0043-Entity-Mount-and-Dismount-Events.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0044-Prevent-Ghost-Players-Caused-by-Plugins.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0045-Entity-ticking-chunk-caching.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0046-Plug-World-Unload-Memory-Leak.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0047-Player-Collision-API.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0048-Fully-Disable-Snooper-When-Not-Required.patch Move watchdog and timings code to tick method, not tick loop itself. 2014-01-22 19:23:59 +11:00
0049-Add-Getter-for-Entity-Invulnerability.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0050-Guard-entity-list.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0051-Cap-Minimum-Player-Speed.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0052-Update-Inventory-and-Health-for-PlayerConsumeItemEve.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0053-Call-EntityChangeBlockEvent-for-Fire-Arrows-hitting-.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0054-Allow-Disabling-of-1.6.3-Structure-Saving.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0055-Item-Despawn-Rate.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0056-Don-t-Special-Case-X-Move-Value.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0057-Implement-respawn-API.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0058-Fix-BrewingStands-Removing-NBT-Potions.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0059-Arrow-Despawn-Rate.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0060-Watchdog-Thread.patch Move watchdog and timings code to tick method, not tick loop itself. 2014-01-22 19:23:59 +11:00
0061-Fix-packed-ice-generation.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0062-BungeeCord-Support.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0063-Clear-Flower-Pot-on-Drop.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0064-Fix-some-chunks-not-being-sent-to-the-client.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0065-Fix-Broken-Async-Chat.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0066-Allow-Teleportation-of-Vehicles-and-Passengers.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0067-Remove-OS-X-Special-Chars-from-Signs.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0068-Orebfuscator.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0069-Optimize-DataWatcher.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0070-Allow-Disabling-Zombie-Villager-Aggression.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0071-Configurable-Amount-of-Netty-Threads.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0072-Prevent-Mineshaft-Saving.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0073-Add-VanillaCommand-Wrapper-to-Support-New-Commands.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0074-Fire-PreLogin-Events-in-Offline-Mode.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0075-Log-Cause-of-Unexpected-Exceptions.patch Move watchdog and timings code to tick method, not tick loop itself. 2014-01-22 19:23:59 +11:00
0076-Particle-API.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0077-Fix-Biome-Decoration-Crashes.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0078-Save-ticks-lived-to-nbttag.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0079-More-Efficient-GetCubes.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0080-Add-Option-to-Nerf-Mobs-from-Spawner-s.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0081-Warn-if-PermGen-may-be-insufficient.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0082-Disable-Connected-Check-on-setScoreboard.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0083-Add-Late-Bind-Option.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0084-Disconnect-for-spam-in-the-main-thread.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0085-Update-Chest-Animation-when-Cancelling-Event.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0086-Update-Client-s-Hand-when-BlockPlaceEvent-Cancelled.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0087-Allow-statistics-to-be-disabled-forced.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0088-Fix-anvil-collisions.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0089-Fix-ItemStack-Unbreakable-Code.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0090-Try-and-Debug-Crash-Reports-Crashing.patch Move watchdog and timings code to tick method, not tick loop itself. 2014-01-22 19:23:59 +11:00
0091-Replace-AutoSave-Mechanism.patch Move watchdog and timings code to tick method, not tick loop itself. 2014-01-22 19:23:59 +11:00
0092-Fix-ConcurrentModificationException-while-being-idle.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0093-Block-data-values-that-crash-the-client.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0094-Support-vanilla-s-direction-tag-on-fireballs.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0095-Support-non-prefixed-URLs.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0096-Catch-stalling-on-corrupted-map-data-NBT-arrays.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0097-Reduce-memory-of-hiddenPlayers-map.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0098-Allow-toggling-of-ZombiePigmen-spawning-in-portal-bl.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0099-Don-t-let-trees-replace-any-block-when-growing.patch Pop tick loop patch to top 2014-01-22 19:19:39 +11:00
0100-Highly-Optimized-Tick-Loop.patch Adjust TPS command to start at 20tps, show * for catchup TPS, and round to 2 decimal places. 2014-01-26 12:17:55 +11:00
0101-Add-Spigot-Links.patch Add Spigot links. 2014-01-23 13:17:47 +11:00
0102-Configurable-Ping-Sample-Size.patch Allow configuring of player sample size, and default the sample to 12, the same as Vanilla. This has some performance overhead, as we have to shuffle the list each time, but this is better than the server displaying as offline! 2014-01-26 21:50:53 +11:00
0103-Add-Optional-Tick-Shuffling.patch Merge tick shuffling branch into master. 2014-01-27 08:40:12 +11:00
0104-Implement-Threaded-Bulk-Chunk-Compression.patch Implement Threaded Bulk Chunk Compression. 2014-01-29 08:38:37 +11:00
0105-Allow-Configuring-Chunks-per-Packet.patch Allow Configuring Chunks per Packet. This enables server owners to cram more chunks per packet, potentially leading to higher compression ratios, thus saving bandwidth and load time. 2014-01-29 08:38:37 +11:00