Paper/patches/server/0535-Added-ServerResourcesReloadedEvent.patch
Jake Potrebic 83948f6f59
Fire reload event after everything has been reloaded (#9003)
This event is going to be more important very shortly (hopefully)
2023-03-19 12:28:28 -07:00

55 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Dec 2020 20:04:01 -0800
Subject: [PATCH] Added ServerResourcesReloadedEvent
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 7fe23adc486e33e70d02e3855d8080a31a0eeeb5..38b6de0d150f62fbc68b10680752347a05bb7301 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -2009,7 +2009,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
return this.functionManager;
}
+ // Paper start - add cause
+ @Deprecated @io.papermc.paper.annotation.DoNotUse
public CompletableFuture<Void> reloadResources(Collection<String> dataPacks) {
+ return this.reloadResources(dataPacks, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause.PLUGIN);
+ }
+ public CompletableFuture<Void> reloadResources(Collection<String> dataPacks, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause cause) {
+ // Paper end
RegistryAccess.Frozen iregistrycustom_dimension = this.registries.getAccessForLoading(RegistryLayer.RELOADABLE);
CompletableFuture<Void> completablefuture = CompletableFuture.supplyAsync(() -> {
Stream<String> stream = dataPacks.stream(); // CraftBukkit - decompile error
@@ -2050,6 +2056,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.functionManager.replaceLibrary(this.resources.managers.getFunctionLibrary());
this.structureTemplateManager.onResourceManagerReload(this.resources.resourceManager);
org.bukkit.craftbukkit.block.data.CraftBlockData.reloadCache(); // Paper - cache block data strings, they can be defined by datapacks so refresh it here
+ new io.papermc.paper.event.server.ServerResourcesReloadedEvent(cause).callEvent(); // Paper - fire after everything has been reloaded
}, this);
if (this.isSameThread()) {
diff --git a/src/main/java/net/minecraft/server/commands/ReloadCommand.java b/src/main/java/net/minecraft/server/commands/ReloadCommand.java
index 7108be7931e0a9e6240c18433d103659254b99af..2247d4452edbffb7c6c5dae4fe6e8e8f1fce4b5f 100644
--- a/src/main/java/net/minecraft/server/commands/ReloadCommand.java
+++ b/src/main/java/net/minecraft/server/commands/ReloadCommand.java
@@ -20,7 +20,7 @@ public class ReloadCommand {
public ReloadCommand() {}
public static void reloadPacks(Collection<String> dataPacks, CommandSourceStack source) {
- source.getServer().reloadResources(dataPacks).exceptionally((throwable) -> {
+ source.getServer().reloadResources(dataPacks, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause.COMMAND).exceptionally((throwable) -> {
ReloadCommand.LOGGER.warn("Failed to execute reload", throwable);
source.sendFailure(Component.translatable("commands.reload.failure"));
return null;
@@ -50,7 +50,7 @@ public class ReloadCommand {
WorldData savedata = minecraftserver.getWorldData();
Collection<String> collection = resourcepackrepository.getSelectedIds();
Collection<String> collection1 = ReloadCommand.discoverNewPacks(resourcepackrepository, savedata, collection);
- minecraftserver.reloadResources(collection1);
+ minecraftserver.reloadResources(collection1, io.papermc.paper.event.server.ServerResourcesReloadedEvent.Cause.PLUGIN); // Paper
}
// CraftBukkit end