Paper/patches/server/0928-Sync-offhand-slot-in-menus.patch
2023-03-14 22:29:14 +01:00

52 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 14 Jan 2022 10:20:40 -0800
Subject: [PATCH] Sync offhand slot in menus
Menus don't add slots for the offhand, so on sendAllDataToRemote calls the
offhand slot isn't sent. This is not correct because you *can* put stuff into the offhand
by pressing the offhand swap item
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index b18d8e23e98a01d095a27227516d9ff44fd1d14c..ca5291a9573a62cb5c19539cf5c7aceff11f9829 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -296,6 +296,13 @@ public class ServerPlayer extends Player {
}
+ // Paper start
+ @Override
+ public void sendOffHandSlotChange() {
+ ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(ServerPlayer.this.inventoryMenu.containerId, ServerPlayer.this.inventoryMenu.incrementStateId(), net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT, ServerPlayer.this.inventoryMenu.getSlot(net.minecraft.world.inventory.InventoryMenu.SHIELD_SLOT).getItem().copy()));
+ }
+ // Paper end
+
@Override
public void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack) {
ServerPlayer.this.connection.send(new ClientboundContainerSetSlotPacket(handler.containerId, handler.incrementStateId(), slot, stack));
diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
index 0954e834ca4c777de61f5d45812008cc7c2ac733..c84908095a93d42826b21bf5f3490410fb0a5708 100644
--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
@@ -200,6 +200,7 @@ public abstract class AbstractContainerMenu {
if (this.synchronizer != null) {
this.synchronizer.sendInitialData(this, this.remoteSlots, this.remoteCarried, this.remoteDataSlots.toIntArray());
+ this.synchronizer.sendOffHandSlotChange(); // Paper - update player's offhand since the offhand slot is not added to the slots for menus but can be changed by swapping from a menu slot
}
}
diff --git a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
index ff4fa86f9408e83e505f7e27692d3423f8570c48..db6c290dcbb8f5cb502f85e154b42ac89350a460 100644
--- a/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
+++ b/src/main/java/net/minecraft/world/inventory/ContainerSynchronizer.java
@@ -6,6 +6,7 @@ import net.minecraft.world.item.ItemStack;
public interface ContainerSynchronizer {
void sendInitialData(AbstractContainerMenu handler, NonNullList<ItemStack> stacks, ItemStack cursorStack, int[] properties);
+ default void sendOffHandSlotChange() {} // Paper
void sendSlotChange(AbstractContainerMenu handler, int slot, ItemStack stack);
void sendCarriedChange(AbstractContainerMenu handler, ItemStack stack);