Paper/removed/1.14
2019-05-06 12:30:27 -07:00
..
0032-Add-player-view-distance-API.patch
0047-Avoid-hopper-searches-if-there-are-no-items.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0052-Change-implementation-of-tile-entity-removal-list.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0061-Chunk-save-queue-improvements.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0070-Optimized-Light-Level-Comparisons.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0071-Pass-world-to-Village-creation.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0074-Catch-Async-PlayerChunkMap-operations.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0077-Don-t-teleport-dead-entities.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0078-Optimize-Chunk-Access.patch More work for 1.14 2019-04-26 02:24:00 +01:00
0094-Configurable-Keep-Spawn-Loaded-range-per-world.patch More 1.14 updates (#1995) 2019-04-26 23:05:36 -04:00
0096-Don-t-spam-reload-spawn-chunks-in-nether-end.patch More 1.14 updates (#1995) 2019-04-26 23:05:36 -04:00
0112-Entity-Tracking-Improvements.patch More 1.14 updates (#1995) 2019-04-26 23:05:36 -04:00
0115-Activation-Range-Improvements.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0120-Ensure-Chunks-never-ever-load-async.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0123-Delay-Chunk-Unloads-based-on-Player-Movement.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0134-Auto-Save-Improvements.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0138-Disable-Vanilla-Chunk-GC.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0142-Prevent-Auto-Save-if-Save-Queue-is-full.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0143-Chunk-Save-Stats-Debug-Option.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0161-ShulkerBox-Dupe-Prevention.patch More 1.14 work 2019-04-27 17:35:50 -04:00
0258-Configurable-Villages-loading-chunks-for-door-checks.patch More 1.14 patches 2019-04-28 20:14:31 -07:00
0263-Properly-remove-entities-on-dimension-teleport.patch Even more patches for 1.14 2019-04-30 02:20:24 +01:00
0285-Don-t-process-despawn-if-entity-is-in-a-chunk-schedu.patch Even more patches for 1.14 2019-04-30 02:20:24 +01:00
0293-Duplicate-UUID-Resolve-Option.patch Even more patches for 1.14 2019-04-30 02:20:24 +01:00
0335-Anti-Xray.patch Correct patches 2019-05-05 04:33:40 -07:00
0341-Optimize-getChunkIfLoaded-type-calls.patch Correct patches 2019-05-05 04:33:40 -07:00
0353-Optimize-and-Fix-ExpiringMap-Issues.patch Correct patches 2019-05-05 04:33:40 -07:00
0361-Async-Chunk-Loading-and-Generation.patch Correct patches 2019-05-05 04:33:40 -07:00
0363-Optimize-Light-Recalculations.patch Correct patches 2019-05-05 04:33:40 -07:00
0364-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch Correct patches 2019-05-05 04:33:40 -07:00
0366-Fix-Sending-Chunks-to-Client.patch Correct patches 2019-05-05 04:33:40 -07:00
0368-Fix-FileIOThread-concurrency-issues.patch Correct patches 2019-05-05 04:33:40 -07:00
0388-Use-EntityTypes-for-living-entities.patch Correct patches 2019-05-05 04:33:40 -07:00
0400-limit-the-range-at-which-we-ll-consider-an-attackabl.patch More 1.14 patches 2019-05-05 10:19:34 -07:00
0423-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch More 1.14 patches 2019-05-05 10:19:34 -07:00