mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
42 lines
3.1 KiB
Diff
42 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
|
|
Date: Thu, 12 Aug 2021 21:15:38 -0700
|
|
Subject: [PATCH] Fix block drops position losing precision millions of blocks
|
|
out
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
|
|
index 17c369b49272ac72119708b507e6fa119343706e..6b4cd795f23bd8d51dff5f2b72f588ca51404b99 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/Block.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
|
|
@@ -344,9 +344,11 @@ public class Block extends BlockBehaviour implements ItemLike {
|
|
|
|
public static void popResource(Level world, BlockPos pos, ItemStack stack) {
|
|
float f = EntityType.ITEM.getHeight() / 2.0F;
|
|
- double d0 = (double) ((float) pos.getX() + 0.5F) + Mth.nextDouble(world.random, -0.25D, 0.25D);
|
|
- double d1 = (double) ((float) pos.getY() + 0.5F) + Mth.nextDouble(world.random, -0.25D, 0.25D) - (double) f;
|
|
- double d2 = (double) ((float) pos.getZ() + 0.5F) + Mth.nextDouble(world.random, -0.25D, 0.25D);
|
|
+ // Paper start - don't convert potentially massive numbers to floats
|
|
+ double d0 = pos.getX() + 0.5D + Mth.nextDouble(world.random, -0.25D, 0.25D);
|
|
+ double d1 = pos.getY() + 0.5D + Mth.nextDouble(world.random, -0.25D, 0.25D) - (double) f;
|
|
+ double d2 = pos.getZ() + 0.5D + Mth.nextDouble(world.random, -0.25D, 0.25D);
|
|
+ // Paper end
|
|
|
|
Block.popResource(world, () -> {
|
|
return new ItemEntity(world, d0, d1, d2, stack);
|
|
@@ -359,9 +361,11 @@ public class Block extends BlockBehaviour implements ItemLike {
|
|
int k = direction.getStepZ();
|
|
float f = EntityType.ITEM.getWidth() / 2.0F;
|
|
float f1 = EntityType.ITEM.getHeight() / 2.0F;
|
|
- double d0 = (double) ((float) pos.getX() + 0.5F) + (i == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) i * (0.5F + f)));
|
|
- double d1 = (double) ((float) pos.getY() + 0.5F) + (j == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) j * (0.5F + f1))) - (double) f1;
|
|
- double d2 = (double) ((float) pos.getZ() + 0.5F) + (k == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) k * (0.5F + f)));
|
|
+ // Paper start - don't convert potentially massive numbers to floats
|
|
+ double d0 = pos.getX() + 0.5D + (i == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) i * (0.5F + f)));
|
|
+ double d1 = pos.getY() + 0.5D + (j == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) j * (0.5F + f1))) - (double) f1;
|
|
+ double d2 = pos.getZ() + 0.5D + (k == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) k * (0.5F + f)));
|
|
+ // Paper end
|
|
double d3 = i == 0 ? Mth.nextDouble(world.random, -0.1D, 0.1D) : (double) i * 0.1D;
|
|
double d4 = j == 0 ? Mth.nextDouble(world.random, 0.0D, 0.1D) : (double) j * 0.1D + 0.1D;
|
|
double d5 = k == 0 ? Mth.nextDouble(world.random, -0.1D, 0.1D) : (double) k * 0.1D;
|