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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
36 lines
2.5 KiB
Diff
36 lines
2.5 KiB
Diff
From 8b1bb76c61044895a83195a93978c5ba1af14de5 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:12:57 -0400
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Subject: [PATCH] Prevent mob spawning from loading/generating chunks
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also prevents if out of world border bounds
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index bfbe4d3e3..e2bf17f44 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -129,9 +129,9 @@ public final class SpawnerCreature {
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int i2 = blockposition1.getX();
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int j2 = blockposition1.getY();
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int k2 = blockposition1.getZ();
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- IBlockData iblockdata = worldserver.getType(blockposition1);
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+ IBlockData iblockdata = worldserver.getTypeIfLoadedAndInBounds(blockposition1); // Paper - don't load chunks for mob spawn
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- if (!iblockdata.isOccluding()) {
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+ if (iblockdata != null && !iblockdata.isOccluding()) { // Paper - don't load chunks for mob spawn
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int l2 = 0;
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int i3 = 0;
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@@ -171,7 +171,7 @@ public final class SpawnerCreature {
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i4 = biomebase_biomemeta.c + worldserver.random.nextInt(1 + biomebase_biomemeta.d - biomebase_biomemeta.c);
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}
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- if (worldserver.a(enumcreaturetype, biomebase_biomemeta, (BlockPosition) blockposition_mutableblockposition)) {
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+ if (worldserver.isLoadedAndInBounds(blockposition_mutableblockposition) && worldserver.a(enumcreaturetype, biomebase_biomemeta, (BlockPosition) blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
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EntityPositionTypes.Surface entitypositiontypes_surface = EntityPositionTypes.a(biomebase_biomemeta.b);
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if (entitypositiontypes_surface != null && a(entitypositiontypes_surface, worldserver, blockposition_mutableblockposition, biomebase_biomemeta.b)) {
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EntityInsentient entityinsentient;
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--
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2.21.0
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