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36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
39 lines
1.2 KiB
Diff
39 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 28 Dec 2016 01:18:55 -0500
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Subject: [PATCH] Fireworks API's
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Get the Entity being boosted
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Get the firework launcher
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diff --git a/src/main/java/org/bukkit/entity/Firework.java b/src/main/java/org/bukkit/entity/Firework.java
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index f844d5aa983f1d4718c9f22da80b0eed113547b1..e8c04c1383ec6dd53f30727db4e910ca17fbae5d 100644
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--- a/src/main/java/org/bukkit/entity/Firework.java
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+++ b/src/main/java/org/bukkit/entity/Firework.java
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@@ -3,6 +3,9 @@ package org.bukkit.entity;
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import org.bukkit.inventory.meta.FireworkMeta;
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import org.jetbrains.annotations.NotNull;
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+import java.util.UUID;
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+import org.jetbrains.annotations.Nullable;
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+
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public interface Firework extends Entity {
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/**
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@@ -43,4 +46,15 @@ public interface Firework extends Entity {
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* @param shotAtAngle the new shotAtAngle
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*/
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void setShotAtAngle(boolean shotAtAngle);
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+
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+ // Paper start
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+ @Nullable
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+ public UUID getSpawningEntity();
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+ /**
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+ * If this firework is boosting an entity, return it
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+ * @return The entity being boosted
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+ */
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+ @Nullable
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+ public LivingEntity getBoostedEntity();
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+ // Paper end
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}
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