mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-26 12:36:07 +01:00
b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
43 lines
2.2 KiB
Diff
43 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 8 Apr 2020 21:24:05 -0400
|
|
Subject: [PATCH] Increase Light Queue Size
|
|
|
|
Wiz mentioned that large WorldEdit operations cause light to run on
|
|
main thread. The queue was small, set to 5.. this bumps it to 20
|
|
but makes it configurable per-world.
|
|
|
|
The main risk of increasing this higher is during shutdown, some
|
|
queued light updates may be lost because mojang did not flush the
|
|
light engine on shutdown...
|
|
|
|
The queue size only puts a cap on max loss, doesn't solve that problem.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 6c8e9d498c9a30a1aa88494ba09c3cae012a8fa1..cd248eb6be663e8be33f2c3c6b06b77b6d5753a4 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -620,4 +620,9 @@ public class PaperWorldConfig {
|
|
private void zombieVillagerInfectionChance() {
|
|
zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
|
|
}
|
|
+
|
|
+ public int lightQueueSize = 20;
|
|
+ private void lightQueueSize() {
|
|
+ lightQueueSize = getInt("light-queue-size", lightQueueSize);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index f625ed0ac4a1740c2b0fdf2a7e6b92fdcfdb1dce..0f38b3acb8d40bc4753275045db5861945865b35 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -657,7 +657,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
this.executeModerately();
|
|
// CraftBukkit end
|
|
worldloadlistener.b();
|
|
- chunkproviderserver.getLightEngine().a(5);
|
|
+ chunkproviderserver.getLightEngine().a(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
|
|
// CraftBukkit start
|
|
// this.updateSpawnFlags();
|
|
worldserver.setSpawnFlags(this.getSpawnMonsters(), this.getSpawnAnimals());
|