Paper/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2011-05-15 13:41:46 +02:00

630 lines
20 KiB
Java

package org.bukkit.craftbukkit;
import org.bukkit.craftbukkit.entity.*;
import org.bukkit.entity.*;
import org.bukkit.entity.Entity;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import net.minecraft.server.*;
import org.bukkit.entity.Arrow;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
import org.bukkit.event.world.SpawnChangeEvent;
import org.bukkit.block.Block;
import org.bukkit.entity.Boat;
import org.bukkit.Chunk;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.bukkit.BlockChangeDelegate;
import org.bukkit.Location;
import org.bukkit.TreeType;
import org.bukkit.World;
public class CraftWorld implements World {
private final WorldServer world;
private final Environment environment;
private final CraftServer server;
private final ChunkProviderServer provider;
private HashMap<Integer,CraftChunk> unloadedChunks = new HashMap<Integer, CraftChunk>();
private static final Random rand = new Random();
public CraftWorld(WorldServer world) {
this.world = world;
this.server = world.getServer();
this.provider = world.chunkProviderServer;
if (world.worldProvider instanceof WorldProviderHell) {
environment = Environment.NETHER;
} else {
environment = Environment.NORMAL;
}
server.addWorld(this);
}
public void preserveChunk(CraftChunk chunk) {
chunk.breakLink();
unloadedChunks.put((chunk.getX() << 16) + chunk.getZ(), chunk);
}
public Chunk popPreservedChunk(int x, int z) {
return unloadedChunks.remove((x << 16) + z);
}
public Block getBlockAt(int x, int y, int z) {
return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y & 0x7F, z & 0xF);
}
public int getBlockTypeIdAt(int x, int y, int z) {
return world.getTypeId(x, y, z);
}
public int getHighestBlockYAt(int x, int z) {
return world.getHighestBlockYAt(x, z);
}
public Location getSpawnLocation() {
ChunkCoordinates spawn = world.getSpawn();
return new Location(this, spawn.x, spawn.y, spawn.z);
}
public boolean setSpawnLocation(int x, int y, int z) {
try {
Location previousLocation = getSpawnLocation();
world.worldData.setSpawn(x, y, z);
// Notify anyone who's listening.
SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
server.getPluginManager().callEvent(event);
return true;
} catch (Exception e) {
return false;
}
}
public Chunk getChunkAt(int x, int z) {
return this.provider.getChunkAt(x,z).bukkitChunk;
}
public Chunk getChunkAt(Block block) {
return getChunkAt(block.getX() >> 4, block.getZ() >> 4);
}
public boolean isChunkLoaded(int x, int z) {
return provider.isChunkLoaded(x, z);
}
public Chunk[] getLoadedChunks() {
Object[] chunks = provider.chunks.values().toArray();
org.bukkit.Chunk[] craftChunks = new CraftChunk[chunks.length];
for (int i = 0; i < chunks.length; i++) {
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk)chunks[i];
craftChunks[i] = chunk.bukkitChunk;
}
return craftChunks;
}
public void loadChunk(int x, int z) {
loadChunk(x, z, true);
}
public boolean unloadChunk(int x, int z) {
return unloadChunk(x, z, true);
}
public boolean unloadChunk(int x, int z, boolean save) {
return unloadChunk(x, z, save, false);
}
public boolean unloadChunkRequest(int x, int z) {
return unloadChunkRequest(x, z, true);
}
public boolean unloadChunkRequest(int x, int z, boolean safe) {
if (safe && isChunkInUse(x, z)) {
return false;
}
provider.queueUnload(x, z);
return true;
}
public boolean unloadChunk(int x, int z, boolean save, boolean safe) {
if (safe && isChunkInUse(x, z)) {
return false;
}
net.minecraft.server.Chunk chunk = provider.getOrCreateChunk(x, z);
if (save) {
chunk.removeEntities();
provider.saveChunk(chunk);
provider.saveChunkNOP(chunk);
}
preserveChunk((CraftChunk) chunk.bukkitChunk);
provider.unloadQueue.remove(x, z);
provider.chunks.remove(x, z);
provider.chunkList.remove(chunk);
return true;
}
public boolean regenerateChunk(int x, int z) {
unloadChunk(x, z, false, false);
provider.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = null;
if (provider.chunkProvider == null) {
chunk = provider.emptyChunk;
} else {
chunk = provider.chunkProvider.getOrCreateChunk(x, z);
}
chunkLoadPostProcess(chunk, x, z);
refreshChunk(x, z);
return chunk != null;
}
public boolean refreshChunk(int x, int z) {
if (!isChunkLoaded(x, z)) {
return false;
}
int px = x<<4;
int pz = z<<4;
// If there are more than 10 updates to a chunk at once, it carries out the update as a cuboid
// This flags 16 blocks in a line along the bottom for update and then flags a block at the opposite corner at the top
// The cuboid that contains these 17 blocks covers the entire chunk
// The server will compress the chunk and send it to all clients
for(int xx = px; xx < (px + 16); xx++) {
world.notify(xx, 0, pz);
}
world.notify(px, 127, pz+15);
return true;
}
public boolean isChunkInUse(int x, int z) {
Player[] players = server.getOnlinePlayers();
for (Player player : players) {
Location loc = player.getLocation();
if (loc.getWorld() != provider.world.getWorld()) {
continue;
}
// If the chunk is within 256 blocks of a player, refuse to accept the unload request
// This is larger than the distance of loaded chunks that actually surround a player
// The player is the center of a 21x21 chunk grid, so the edge is 10 chunks (160 blocks) away from the player
if (Math.abs(loc.getBlockX() - (x << 4)) <= 256 && Math.abs(loc.getBlockZ() - (z << 4)) <= 256) {
return true;
}
}
return false;
}
public boolean loadChunk(int x, int z, boolean generate) {
if (generate) {
// Use the default variant of loadChunk when generate == true.
return provider.getChunkAt(x, z) != null;
}
provider.unloadQueue.remove(x, z);
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) provider.chunks.get(x, z);
if (chunk == null) {
chunk = provider.loadChunk(x, z);
chunkLoadPostProcess(chunk, x, z);
}
return chunk != null;
}
private void chunkLoadPostProcess(net.minecraft.server.Chunk chunk, int x, int z) {
if (chunk != null) {
provider.chunks.put(x, z, chunk);
provider.chunkList.add(chunk);
chunk.loadNOP();
chunk.addEntities();
if (!chunk.done && provider.isChunkLoaded(x + 1, z + 1) && provider.isChunkLoaded(x, z + 1) && provider.isChunkLoaded(x + 1, z)) {
provider.getChunkAt(provider, x, z);
}
if (provider.isChunkLoaded(x - 1, z) && !provider.getOrCreateChunk(x - 1, z).done && provider.isChunkLoaded(x - 1, z + 1) && provider.isChunkLoaded(x, z + 1) && provider.isChunkLoaded(x - 1, z)) {
provider.getChunkAt(provider, x - 1, z);
}
if (provider.isChunkLoaded(x, z - 1) && !provider.getOrCreateChunk(x, z - 1).done && provider.isChunkLoaded(x + 1, z - 1) && provider.isChunkLoaded(x, z - 1) && provider.isChunkLoaded(x + 1, z)) {
provider.getChunkAt(provider, x, z - 1);
}
if (provider.isChunkLoaded(x - 1, z - 1) && !provider.getOrCreateChunk(x - 1, z - 1).done && provider.isChunkLoaded(x - 1, z - 1) && provider.isChunkLoaded(x, z - 1) && provider.isChunkLoaded(x - 1, z)) {
provider.getChunkAt(provider, x - 1, z - 1);
}
}
}
public boolean isChunkLoaded(Chunk chunk) {
return isChunkLoaded(chunk.getX(), chunk.getZ());
}
public void loadChunk(Chunk chunk) {
loadChunk(chunk.getX(), chunk.getZ());
((CraftChunk) getChunkAt(chunk.getX(), chunk.getZ())).getHandle().bukkitChunk = chunk;
}
public WorldServer getHandle() {
return world;
}
public org.bukkit.entity.Item dropItem(Location loc, ItemStack item) {
net.minecraft.server.ItemStack stack = new net.minecraft.server.ItemStack(
item.getTypeId(),
item.getAmount(),
item.getDurability()
);
EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), stack);
entity.pickupDelay = 10;
world.addEntity(entity);
// TODO this is inconsistent with how Entity.getBukkitEntity() works.
// However, this entity is not at the moment backed by a server entity class so it may be left.
return new CraftItem(world.getServer(), entity);
}
public org.bukkit.entity.Item dropItemNaturally(Location loc, ItemStack item) {
double xs = world.random.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
double ys = world.random.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
double zs = world.random.nextFloat() * 0.7F + (1.0F - 0.7F) * 0.5D;
loc = loc.clone();
loc.setX(loc.getX() + xs);
loc.setY(loc.getY() + ys);
loc.setZ(loc.getZ() + zs);
return dropItem(loc, item);
}
public Arrow spawnArrow(Location loc, Vector velocity, float speed, float spread) {
EntityArrow arrow = new EntityArrow(world);
arrow.setPositionRotation(loc.getX(), loc.getY(), loc.getZ(), 0, 0);
world.addEntity(arrow);
arrow.a(velocity.getX(), velocity.getY(), velocity.getZ(), speed, spread);
return (Arrow) arrow.getBukkitEntity();
}
public Minecart spawnMinecart(Location loc) {
EntityMinecart minecart = new EntityMinecart(
world,
loc.getX(),
loc.getY(),
loc.getZ(),
CraftMinecart.Type.Minecart.getId()
);
world.addEntity(minecart);
return (Minecart) minecart.getBukkitEntity();
}
public StorageMinecart spawnStorageMinecart(Location loc) {
EntityMinecart minecart = new EntityMinecart(
world,
loc.getX(),
loc.getY(),
loc.getZ(),
CraftMinecart.Type.StorageMinecart.getId()
);
world.addEntity(minecart);
return (StorageMinecart) minecart.getBukkitEntity();
}
public PoweredMinecart spawnPoweredMinecart(Location loc) {
EntityMinecart minecart = new EntityMinecart(
world,
loc.getX(),
loc.getY(),
loc.getZ(),
CraftMinecart.Type.PoweredMinecart.getId()
);
world.addEntity(minecart);
return (PoweredMinecart) minecart.getBukkitEntity();
}
public Boat spawnBoat(Location loc) {
EntityBoat boat = new EntityBoat(world, loc.getX(), loc.getY(), loc.getZ());
world.addEntity(boat);
return (Boat) boat.getBukkitEntity();
}
public LivingEntity spawnCreature(Location loc, CreatureType creatureType) {
LivingEntity creature;
try {
EntityLiving entityCreature = (EntityLiving) EntityTypes.a(creatureType.getName(), world);
entityCreature.setPosition(loc.getX(), loc.getY(), loc.getZ());
creature = (LivingEntity) CraftEntity.getEntity(server, entityCreature);
world.addEntity(entityCreature);
} catch (Exception e) {
// if we fail, for any reason, return null.
creature = null;
}
return creature;
}
public LightningStrike strikeLightning(Location loc) {
EntityWeatherStorm lightning = new EntityWeatherStorm(world, loc.getX(), loc.getY(), loc.getZ());
world.a(lightning);
return new CraftLightningStrike(server, lightning);
}
public LightningStrike strikeLightningEffect(Location loc) {
EntityWeatherStorm lightning = new EntityWeatherStorm(world, loc.getX(), loc.getY(), loc.getZ(), true);
world.a(lightning);
return new CraftLightningStrike(server, lightning);
}
public boolean generateTree(Location loc, TreeType type) {
return generateTree(loc, type, world);
}
public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) {
switch (type) {
case BIG_TREE:
return new WorldGenBigTree().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case BIRCH:
return new WorldGenForest().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case REDWOOD:
return new WorldGenTaiga2().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case TALL_REDWOOD:
return new WorldGenTaiga1().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
case TREE:
default:
return new WorldGenTrees().generate(delegate, rand, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
}
}
public TileEntity getTileEntityAt(final int x, final int y, final int z) {
return world.getTileEntity(x, y, z);
}
public String getName() {
return world.worldData.name;
}
public long getId() {
return world.worldData.b();
}
@Override
public String toString() {
return "CraftWorld{name=" + getName() + '}';
}
public long getTime() {
long time = getFullTime() % 24000;
if (time < 0) time += 24000;
return time;
}
public void setTime(long time) {
long margin = (time - getFullTime()) % 24000;
if (margin < 0) margin += 24000;
setFullTime(getFullTime() + margin);
}
public long getFullTime() {
return world.getTime();
}
public void setFullTime(long time) {
world.setTime(time);
// Forces the client to update to the new time immediately
for (Player p: getPlayers()) {
CraftPlayer cp = (CraftPlayer) p;
cp.getHandle().netServerHandler.sendPacket(new Packet4UpdateTime(time));
}
}
public Environment getEnvironment() {
return environment;
}
public Block getBlockAt(Location location) {
return getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
public int getBlockTypeIdAt(Location location) {
return getBlockTypeIdAt(location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
public int getHighestBlockYAt(Location location) {
return getHighestBlockYAt(location.getBlockX(), location.getBlockZ());
}
public Chunk getChunkAt(Location location) {
return getChunkAt(location.getBlockX() >> 4, location.getBlockZ() >> 4);
}
private final class ChunkCoordinate {
public final int x;
public final int z;
public ChunkCoordinate(final int x, final int z) {
this.x = x;
this.z = z;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final ChunkCoordinate other = (ChunkCoordinate) obj;
if (this.x != other.x) {
return false;
}
if (this.z != other.z) {
return false;
}
return true;
}
@Override
public int hashCode() {
int hash = 5;
hash = 53 * hash + this.x;
hash = 53 * hash + this.z;
return hash;
}
}
public List<Entity> getEntities() {
List<Entity> list = new ArrayList<Entity>();
for (Object o: world.entityList) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity)o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
// Assuming that bukkitEntity isn't null
if (bukkitEntity != null) {
list.add(bukkitEntity);
}
}
}
return list;
}
public List<LivingEntity> getLivingEntities() {
List<LivingEntity> list = new ArrayList<LivingEntity>();
for (Object o: world.entityList) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity)o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
// Assuming that bukkitEntity isn't null
if (bukkitEntity != null && bukkitEntity instanceof LivingEntity) {
list.add((LivingEntity)bukkitEntity);
}
}
}
return list;
}
public List<Player> getPlayers() {
List<Player> list = new ArrayList<Player>();
for (Object o : world.entityList) {
if (o instanceof net.minecraft.server.Entity) {
net.minecraft.server.Entity mcEnt = (net.minecraft.server.Entity)o;
Entity bukkitEntity = mcEnt.getBukkitEntity();
if ((bukkitEntity != null) && (bukkitEntity instanceof Player)) {
list.add((Player)bukkitEntity);
}
}
}
return list;
}
public void save() {
// Writes level.dat
world.saveLevel();
// Saves all chunks/regions
world.chunkProvider.saveChunks(true, null);
}
public boolean hasStorm() {
return world.worldData.l();
}
public void setStorm(boolean hasStorm) {
CraftServer server = world.getServer();
WeatherChangeEvent weather = new WeatherChangeEvent((org.bukkit.World) this, hasStorm);
server.getPluginManager().callEvent(weather);
if (!weather.isCancelled()) {
world.worldData.b(hasStorm);
// These numbers are from Minecraft
if (hasStorm) {
setWeatherDuration(rand.nextInt(12000) + 12000);
} else {
setWeatherDuration(rand.nextInt(168000) + 12000);
}
}
}
public int getWeatherDuration() {
return world.worldData.m();
}
public void setWeatherDuration(int duration) {
world.worldData.c(duration);
}
public boolean isThundering() {
return world.worldData.j();
}
public void setThundering(boolean thundering) {
CraftServer server = world.getServer();
ThunderChangeEvent thunder = new ThunderChangeEvent((org.bukkit.World) this, thundering);
server.getPluginManager().callEvent(thunder);
if (!thunder.isCancelled()) {
world.worldData.a(thundering);
// These numbers are from Minecraft
if (thundering) {
setThunderDuration(rand.nextInt(12000) + 3600);
} else {
setThunderDuration(rand.nextInt(168000) + 12000);
}
}
}
public int getThunderDuration() {
return world.worldData.k();
}
public void setThunderDuration(int duration) {
world.worldData.b(duration);
}
public long getSeed() {
return world.worldData.b();
}
public boolean getPVP() {
return world.pvpMode;
}
public void setPVP(boolean pvp) {
world.pvpMode = pvp;
}
}