Paper/patches/server/0983-Deprecate-InvAction-HOTBAR_MOVE_AND_READD.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

27 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 25 May 2024 09:51:13 -0700
Subject: [PATCH] Deprecate InvAction#HOTBAR_MOVE_AND_READD
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index f04ff7b0c3d30c83931cba2dd6c70e458f08999c..d80d490722dddb9255eb1abdf838bc7f4edcc229 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2998,14 +2998,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
Slot clickedSlot = this.player.containerMenu.getSlot(packet.getSlotNum());
if (clickedSlot.mayPickup(this.player)) {
ItemStack hotbar = this.player.getInventory().getItem(packet.getButtonNum());
- boolean canCleanSwap = hotbar.isEmpty() || (clickedSlot.container == this.player.getInventory() && clickedSlot.mayPlace(hotbar)); // the slot will accept the hotbar item
- if (clickedSlot.hasItem()) {
- if (canCleanSwap) {
- action = InventoryAction.HOTBAR_SWAP;
- } else {
- action = InventoryAction.HOTBAR_MOVE_AND_READD;
- }
- } else if (!clickedSlot.hasItem() && !hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) {
+ if ((!hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) || (hotbar.isEmpty() && clickedSlot.hasItem())) { // Paper - modernify this logic (no such thing as a "hotbar move and readd"
action = InventoryAction.HOTBAR_SWAP;
} else {
action = InventoryAction.NOTHING;