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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
31 lines
1.1 KiB
Diff
31 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: mrapple <tony@oc.tc>
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Date: Sun, 25 Nov 2012 13:47:27 -0600
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Subject: [PATCH] Add methods for working with arrows stuck in living entities
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 2b816f0e6bdb912ceeff82c0043272b3970fe243..f00502b59f15c3a92ce18e7d1aa4e546fd45b16a 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -689,4 +689,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @return Whether the entity is invisible
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*/
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public boolean isInvisible();
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+
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+ // Paper start
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+ /**
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+ * Get the number of arrows stuck in this entity
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+ * @return Number of arrows stuck
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+ */
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+ int getArrowsStuck();
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+
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+ /**
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+ * Set the number of arrows stuck in this entity
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+ *
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+ * @param arrows Number of arrows to stick in this entity
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+ */
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+ void setArrowsStuck(int arrows);
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+ // Paper end
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}
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