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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c7c11188 SPIGOT-2620: Add Player#sendBlockChanges() f63d2b44 Improve annotation test on parameters 3372e7b4 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes a1e8a9ab PR-793: Ignore .checkstyle file generated by Eclipse IDE CraftBukkit Changes: c2c39089e SPIGOT-2620: Add Player#sendBlockChanges() 8209158db PR-1113: Ignore .checkstyle file generated by Eclipse IDE Spigot Changes: 4aa5ead2 Rebuild patches
39 lines
1.6 KiB
Diff
39 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 1 Apr 2018 02:28:43 +0300
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Subject: [PATCH] Add openSign method to HumanEntity
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index be3eaadbc768a306da68a15abcaa7a5d3ec760c7..13b74e942012169611f2791f8b4493d04710e4c0 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -480,6 +480,14 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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@Deprecated
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public void setShoulderEntityRight(@Nullable Entity entity);
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+ // Paper start - Add method to open already placed sign
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+ /**
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+ * Opens an editor window for the specified sign
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+ *
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+ * @param sign The sign to open
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+ */
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+ void openSign(@NotNull org.bukkit.block.Sign sign);
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+ // Paper end
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/**
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* Make the entity drop the item in their hand.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index d55104146a7a4668aa73ee0bf6f084471e8b85c2..104171d7a75abf5c3ba5903c1fba4ca7a85369ae 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2177,7 +2177,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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/**
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* Open a Sign for editing by the Player.
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*
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- * The Sign must be placed in the same world as the player.
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+ * The Sign must be in the same world as the player.
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*
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* @param sign The sign to edit
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*/
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