mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-01 16:29:45 +01:00
142 lines
4.5 KiB
Diff
142 lines
4.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 6 Feb 2019 00:19:33 -0500
|
|
Subject: [PATCH] BlockDestroyEvent
|
|
|
|
Adds an event for when the server is going to destroy a current block,
|
|
potentially causing it to drop. This event can be cancelled to avoid
|
|
the block destruction, such as preventing signs from popping when
|
|
floating in the air.
|
|
|
|
This can replace many uses of BlockPhysicsEvent
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/event/block/BlockDestroyEvent.java b/src/main/java/com/destroystokyo/paper/event/block/BlockDestroyEvent.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..278f26bed374fe79ff3cd135a76f019bd21906e4
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/event/block/BlockDestroyEvent.java
|
|
@@ -0,0 +1,123 @@
|
|
+package com.destroystokyo.paper.event.block;
|
|
+
|
|
+import org.bukkit.block.Block;
|
|
+import org.bukkit.block.data.BlockData;
|
|
+import org.bukkit.event.Cancellable;
|
|
+import org.bukkit.event.HandlerList;
|
|
+import org.bukkit.event.block.BlockExpEvent;
|
|
+import org.jetbrains.annotations.ApiStatus;
|
|
+import org.jetbrains.annotations.NotNull;
|
|
+
|
|
+/**
|
|
+ * Fired anytime the server intends to 'destroy' a block through some triggering reason.
|
|
+ * This does not fire anytime a block is set to air, but only with more direct triggers such
|
|
+ * as physics updates, pistons, Entities changing blocks, commands set to "Destroy".
|
|
+ *
|
|
+ * This event is associated with the game playing a sound effect at the block in question, when
|
|
+ * something can be described as "intend to destroy what is there",
|
|
+ *
|
|
+ * Events such as leaves decaying, pistons retracting (where the block is moving), does NOT fire this event.
|
|
+ *
|
|
+ */
|
|
+public class BlockDestroyEvent extends BlockExpEvent implements Cancellable {
|
|
+
|
|
+ private static final HandlerList handlers = new HandlerList();
|
|
+
|
|
+ @NotNull private final BlockData newState;
|
|
+ private boolean willDrop;
|
|
+ private boolean playEffect = true;
|
|
+ private BlockData effectBlock;
|
|
+
|
|
+ private boolean cancelled = false;
|
|
+
|
|
+ @ApiStatus.Internal
|
|
+ public BlockDestroyEvent(@NotNull Block block, @NotNull BlockData newState, @NotNull BlockData effectBlock, int xp, boolean willDrop) {
|
|
+ super(block, xp);
|
|
+ this.newState = newState;
|
|
+ this.effectBlock = effectBlock;
|
|
+ this.willDrop = willDrop;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Get the effect that will be played when the block is broken.
|
|
+ * @return block break effect
|
|
+ */
|
|
+ @NotNull
|
|
+ public BlockData getEffectBlock() {
|
|
+ return this.effectBlock;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the effect that will be played when the block is broken.
|
|
+ * Note: {@link BlockDestroyEvent#playEffect()} must be true in order for this effect to be
|
|
+ * played.
|
|
+ *
|
|
+ * @param effectBlock block effect
|
|
+ */
|
|
+ public void setEffectBlock(@NotNull BlockData effectBlock) {
|
|
+ this.effectBlock = effectBlock;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @return The new state of this block (Air, or a Fluid type)
|
|
+ */
|
|
+ @NotNull
|
|
+ public BlockData getNewState() {
|
|
+ return newState;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @return If the server is going to drop the block in question with this destroy event
|
|
+ */
|
|
+ public boolean willDrop() {
|
|
+ return this.willDrop;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @param willDrop If the server is going to drop the block in question with this destroy event
|
|
+ */
|
|
+ public void setWillDrop(boolean willDrop) {
|
|
+ this.willDrop = willDrop;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @return If the server is going to play the sound effect for this destruction
|
|
+ */
|
|
+ public boolean playEffect() {
|
|
+ return this.playEffect;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @param playEffect If the server should play the sound effect for this destruction
|
|
+ */
|
|
+ public void setPlayEffect(boolean playEffect) {
|
|
+ this.playEffect = playEffect;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * @return If the event is cancelled, meaning the block will not be destroyed
|
|
+ */
|
|
+ @Override
|
|
+ public boolean isCancelled() {
|
|
+ return cancelled;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * If the event is cancelled, the block will remain in its previous state.
|
|
+ * @param cancel true if you wish to cancel this event
|
|
+ */
|
|
+ @Override
|
|
+ public void setCancelled(boolean cancel) {
|
|
+ cancelled = cancel;
|
|
+ }
|
|
+
|
|
+ @NotNull
|
|
+ public HandlerList getHandlers() {
|
|
+ return handlers;
|
|
+ }
|
|
+
|
|
+ @NotNull
|
|
+ public static HandlerList getHandlerList() {
|
|
+ return handlers;
|
|
+ }
|
|
+}
|