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https://github.com/PaperMC/Paper.git
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928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
196 lines
10 KiB
Diff
196 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 5 Sep 2021 12:15:59 -0400
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Subject: [PATCH] More Teleport API
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 421d7e28370085dffa415d71d4e28d3c4d38ac87..92617a19fb328320e17b58956cf0276d5a08325b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1729,11 +1729,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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return false; // CraftBukkit - Return event status
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}
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- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
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+ // Paper start - Teleport API
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+ Set<io.papermc.paper.entity.RelativeTeleportFlag> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.RelativeTeleportFlag.class);
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+ for (net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument relativeArgument : set) {
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+ relativeFlags.add(org.bukkit.craftbukkit.entity.CraftPlayer.toApiRelativeFlag(relativeArgument));
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+ }
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+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, flag, java.util.Set.copyOf(relativeFlags));
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+ // Paper end
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this.cserver.getPluginManager().callEvent(event);
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if (event.isCancelled() || !to.equals(event.getTo())) {
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- set.clear(); // Can't relative teleport
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+ //set.clear(); // Can't relative teleport // Paper - Teleport API: Now you can!
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to = event.isCancelled() ? event.getFrom() : event.getTo();
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d0 = to.getX();
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d1 = to.getY();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index c4ffccddce33cf461d9b04ccbb90026544f16b7d..99b99fae67e53a688b3519d8a8d0cc5f3468e7e8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -542,15 +542,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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@Override
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public boolean teleport(Location location, TeleportCause cause) {
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+ // Paper start - Teleport passenger API
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+ return teleport(location, cause, false);
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, TeleportCause cause, boolean ignorePassengers, boolean dismount) {
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+ // Paper end
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Preconditions.checkArgument(location != null, "location cannot be null");
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location.checkFinite();
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+ // Paper start - Teleport passenger API
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (ignorePassengers && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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- if (this.entity.isVehicle() || this.entity.isRemoved()) {
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+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
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return false;
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}
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// If this entity is riding another entity, we must dismount before teleporting.
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- this.entity.stopRiding();
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+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
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// Let the server handle cross world teleports
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if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 2dc1f092576a2432563224d895729ad7c4cfc3bd..3834952589a0becf88a4fdc328ca4f3e6c5b1aa6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1178,13 +1178,92 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setRotation(float yaw, float pitch) {
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- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
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+ // Paper start - Teleport API
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+ Location targetLocation = this.getEyeLocation();
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+ targetLocation.setYaw(yaw);
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+ targetLocation.setPitch(pitch);
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+
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+ org.bukkit.util.Vector direction = targetLocation.getDirection();
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+ targetLocation.add(direction);
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+ this.lookAt(targetLocation, io.papermc.paper.entity.LookAnchor.EYES);
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+ // Paper end
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}
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@Override
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public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
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+ // Paper start - Teleport API
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+ return this.teleport(location, cause, false);
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount) {
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+ return this.teleport(location, cause, ignorePassengers, dismount, new io.papermc.paper.entity.RelativeTeleportFlag[0]);
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+ }
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+
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+ @Override
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+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
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+ }
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+
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+ @Override
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+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new Vec3(x, y, z));
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+ }
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+
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+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
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+ return switch (nmsAnchor) {
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+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
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+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
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+ return switch (playerAnchor) {
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+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
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+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
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+ };
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+ }
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+
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+ public static net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument toNmsRelativeFlag(io.papermc.paper.entity.RelativeTeleportFlag apiFlag) {
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+ return switch (apiFlag) {
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+ case X -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X;
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+ case Y -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y;
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+ case Z -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Z;
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+ case PITCH -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X_ROT;
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+ case YAW -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y_ROT;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.RelativeTeleportFlag toApiRelativeFlag(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument nmsFlag) {
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+ return switch (nmsFlag) {
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+ case X -> io.papermc.paper.entity.RelativeTeleportFlag.X;
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+ case Y -> io.papermc.paper.entity.RelativeTeleportFlag.Y;
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+ case Z -> io.papermc.paper.entity.RelativeTeleportFlag.Z;
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+ case X_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.PITCH;
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+ case Y_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.YAW;
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+ };
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount, io.papermc.paper.entity.RelativeTeleportFlag... flags) {
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+ var relativeArguments = java.util.EnumSet.noneOf(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.class);
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+ for (io.papermc.paper.entity.RelativeTeleportFlag flag : flags) {
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+ relativeArguments.add(toNmsRelativeFlag(flag));
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+ }
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+ // Paper end - Teleport API
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Preconditions.checkArgument(location != null, "location");
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Preconditions.checkArgument(location.getWorld() != null, "location.world");
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+ // Paper start - Teleport passenger API
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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location.checkFinite();
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ServerPlayer entity = this.getHandle();
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@@ -1197,7 +1276,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return false;
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}
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- if (entity.isVehicle()) {
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+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
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return false;
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}
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@@ -1215,7 +1294,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// If this player is riding another entity, we must dismount before teleporting.
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- entity.stopRiding();
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+ if (dismount) entity.stopRiding(); // Paper - Teleport API
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// SPIGOT-5509: Wakeup, similar to riding
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if (this.isSleeping()) {
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@@ -1237,7 +1316,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Check if the fromWorld and toWorld are the same.
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if (fromWorld == toWorld) {
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- entity.connection.teleport(to);
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+ entity.connection.internalTeleport(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch(), relativeArguments, dismount); // Paper - Teleport API
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} else {
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server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck); // Paper
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}
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