mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-25 12:05:53 +01:00
9788250b10
This fixes a bug with obfuscation helpers for attack cooldown But every other change should stay the same. Cleaning up a lot of helpers that pointed to already unobfuscated items. Also adds final to many of the obfhelpers to assist with inlining. This is pretty much a patch maintenance
44 lines
1.8 KiB
Diff
44 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
Date: Tue, 4 Sep 2018 15:02:00 -0500
|
|
Subject: [PATCH] Expose attack cooldown methods for Player
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
index 073faedf0c4fcf9e46be17b3a25d6467c2f1f880..fa656a424cebe42f12c3f8ecf82204e9d837c868 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityHuman.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
@@ -2006,6 +2006,7 @@ public abstract class EntityHuman extends EntityLiving {
|
|
this.datawatcher.set(EntityHuman.bs, nbttagcompound);
|
|
}
|
|
|
|
+ public float getCooldownPeriod() { return this.eR(); } // Paper - OBFHELPER
|
|
public float eR() {
|
|
return (float) (1.0D / this.b(GenericAttributes.ATTACK_SPEED) * 20.0D);
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index 59b3baaa84c2f1db2d17c677c9eb0299b1494329..585e1b6de2a513a3c360e283ade360ed191cd643 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -1977,6 +1977,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
getInventory().setItemInMainHand(hand);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public float getCooldownPeriod() {
|
|
+ return getHandle().getCooldownPeriod();
|
|
+ }
|
|
+
|
|
+ public float getCooledAttackStrength(float adjustTicks) {
|
|
+ return getHandle().getAttackCooldown(adjustTicks);
|
|
+ }
|
|
+
|
|
+ public void resetCooldown() {
|
|
+ getHandle().resetAttackCooldown();
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
// Spigot start
|
|
private final Player.Spigot spigot = new Player.Spigot()
|
|
{
|