Paper/Spigot-Server-Patches/0346-Implement-PlayerPostRespawnEvent.patch
Prof-Bloodstone 42433c2626
Updated Upstream (Bukkit/CraftBukkit) (#3980)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event

CraftBukkit Changes:
7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds
d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items
5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
2020-07-22 19:35:44 -04:00

49 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterVector <whizkid3000@hotmail.com>
Date: Fri, 26 Oct 2018 21:31:00 -0700
Subject: [PATCH] Implement PlayerPostRespawnEvent
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 85694a0ad7e32e4a98d8b0589f8d4dca91625bb3..8a659688ddc608fafe19e452c55e69f132f05fca 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -664,9 +664,14 @@ public abstract class PlayerList {
// this.a(entityplayer1, entityplayer, worldserver1); // CraftBukkit - removed
boolean flag2 = false;
+ // Paper start
+ boolean isBedSpawn = false;
+ boolean isRespawn = false;
+ // Paper end
+
// CraftBukkit start - fire PlayerRespawnEvent
if (location == null) {
- boolean isBedSpawn = false;
+ // boolean isBedSpawn = false; // Paper - moved up
WorldServer worldserver1 = this.server.getWorldServer(entityplayer.getSpawnDimension());
if (worldserver1 != null) {
Optional optional;
@@ -707,6 +712,7 @@ public abstract class PlayerList {
location = respawnEvent.getRespawnLocation();
if (!flag) entityplayer.reset(); // SPIGOT-4785
+ isRespawn = true; // Paper
} else {
location.setWorld(worldserver.getWorld());
}
@@ -764,6 +770,13 @@ public abstract class PlayerList {
if (entityplayer.playerConnection.isDisconnected()) {
this.savePlayerFile(entityplayer);
}
+
+ // Paper start
+ if (isRespawn) {
+ cserver.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(entityplayer.getBukkitEntity(), location, isBedSpawn));
+ }
+ // Paper end
+
// CraftBukkit end
return entityplayer1;
}