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f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
106 lines
5.3 KiB
Diff
106 lines
5.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 23:14:38 -0400
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Subject: [PATCH] Improve Server Thread Pool and Thread Priorities
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Use a simple executor since Fork join is a much more complex pool
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type and we are not using its capabilities.
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Set thread priorities so main thread has above normal priority over
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server threads
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Allow usage of a single thread executor by not using ForkJoin so single core CPU's
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and reduce worldgen thread worker count for low core count CPUs.
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== AT ==
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public net.minecraft.Util onThreadException(Ljava/lang/Thread;Ljava/lang/Throwable;)V
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Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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diff --git a/src/main/java/io/papermc/paper/util/ServerWorkerThread.java b/src/main/java/io/papermc/paper/util/ServerWorkerThread.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..b60f59cf5cc8eb84a6055b7861857dece7f2501b
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/ServerWorkerThread.java
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@@ -0,0 +1,14 @@
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+package io.papermc.paper.util;
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+
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+import java.util.concurrent.atomic.AtomicInteger;
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+import net.minecraft.Util;
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+
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+public class ServerWorkerThread extends Thread {
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+ private static final AtomicInteger threadId = new AtomicInteger(1);
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+ public ServerWorkerThread(Runnable target, String poolName, int prioritityModifier) {
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+ super(target, "Worker-" + poolName + "-" + threadId.getAndIncrement());
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+ setPriority(Thread.NORM_PRIORITY+prioritityModifier); // Deprioritize over main
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+ this.setDaemon(true);
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+ this.setUncaughtExceptionHandler(Util::onThreadException);
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
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index cf54e2c8e8aadb9e7343382a5ba59c657234c9b9..c7a21a11efba5c212958d56095217621828c1062 100644
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--- a/src/main/java/net/minecraft/Util.java
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+++ b/src/main/java/net/minecraft/Util.java
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@@ -90,7 +90,7 @@ public class Util {
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private static final int DEFAULT_MAX_THREADS = 255;
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private static final int DEFAULT_SAFE_FILE_OPERATION_RETRIES = 10;
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private static final String MAX_THREADS_SYSTEM_PROPERTY = "max.bg.threads";
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- private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
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+ private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - Perf: add priority
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private static final ExecutorService IO_POOL = makeIoExecutor("IO-Worker-", false);
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private static final ExecutorService DOWNLOAD_POOL = makeIoExecutor("Download-", true);
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// Paper start - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
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@@ -160,15 +160,27 @@ public class Util {
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return FILENAME_DATE_TIME_FORMATTER.format(ZonedDateTime.now());
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}
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- private static ExecutorService makeExecutor(String name) {
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- int i = Mth.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, getMaxThreads());
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+ private static ExecutorService makeExecutor(String s, int priorityModifier) { // Paper - Perf: add priority
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+ // Paper start - Perf: use simpler thread pool that allows 1 thread and reduce worldgen thread worker count for low core count CPUs
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+ int cpus = Runtime.getRuntime().availableProcessors() / 2;
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+ int i;
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+ if (cpus <= 4) {
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+ i = cpus <= 2 ? 1 : 2;
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+ } else if (cpus <= 8) {
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+ // [5, 8]
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+ i = Math.max(3, cpus - 2);
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+ } else {
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+ i = cpus * 2 / 3;
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+ }
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+ i = Math.min(8, i);
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+ i = Integer.getInteger("Paper.WorkerThreadCount", i);
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ExecutorService executorService;
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if (i <= 0) {
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executorService = MoreExecutors.newDirectExecutorService();
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} else {
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- AtomicInteger atomicInteger = new AtomicInteger(1);
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- executorService = new ForkJoinPool(i, pool -> {
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- ForkJoinWorkerThread forkJoinWorkerThread = new ForkJoinWorkerThread(pool) {
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+ executorService = new java.util.concurrent.ThreadPoolExecutor(i, i,0L, TimeUnit.MILLISECONDS, new java.util.concurrent.LinkedBlockingQueue<>(), target -> new io.papermc.paper.util.ServerWorkerThread(target, s, priorityModifier));
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+ }
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+ /*
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@Override
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protected void onTermination(Throwable throwable) {
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if (throwable != null) {
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@@ -184,6 +196,7 @@ public class Util {
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return forkJoinWorkerThread;
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}, Util::onThreadException, true);
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}
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+ }*/ // Paper end - Perf: use simpler thread pool
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return executorService;
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 6d871dd9bc4a954046f03f0911003e3fb2d4dfd6..41ffbf38f8bc4423f7670edf86702330f02e488d 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -316,6 +316,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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thread.setUncaughtExceptionHandler((thread1, throwable) -> {
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MinecraftServer.LOGGER.error("Uncaught exception in server thread", throwable);
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});
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+ thread.setPriority(Thread.NORM_PRIORITY+2); // Paper - Perf: Boost priority
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if (Runtime.getRuntime().availableProcessors() > 4) {
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thread.setPriority(8);
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}
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