Paper/patches/server/0620-Add-BellRevealRaiderEv...

33 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 26 May 2021 17:09:07 -0400
Subject: [PATCH] Add BellRevealRaiderEvent
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
index b446d6549922f3dabaaa05793d8ee3eb45566ac3..f07222c8c9c82478d492b0916cd394be1ab0c804 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
@@ -156,7 +156,7 @@ public class BellBlockEntity extends BlockEntity {
return BellBlockEntity.isRaiderWithinRange(pos, entityliving);
}).map((entity) -> (org.bukkit.entity.LivingEntity) entity.getBukkitEntity()).collect(java.util.stream.Collectors.toCollection(java.util.ArrayList::new)); // CraftBukkit
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBellResonateEvent(world, pos, entities).forEach(BellBlockEntity::glow);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBellResonateEvent(world, pos, entities).forEach(entity -> glow(entity, pos)); // Paper - pass BlockPos
// CraftBukkit end
}
@@ -191,7 +191,11 @@ public class BellBlockEntity extends BlockEntity {
return entity.isAlive() && !entity.isRemoved() && pos.closerToCenterThan(entity.position(), 48.0D) && entity.getType().is(EntityTypeTags.RAIDERS);
}
- private static void glow(LivingEntity entity) {
+ // Paper start
+ private static void glow(LivingEntity entity) { glow(entity, null); }
+ private static void glow(LivingEntity entity, @javax.annotation.Nullable BlockPos pos) {
+ if (pos != null && !new io.papermc.paper.event.block.BellRevealRaiderEvent(entity.level().getWorld().getBlockAt(io.papermc.paper.util.MCUtil.toLocation(entity.level(), pos)), entity.getBukkitEntity()).callEvent()) return;
+ // Paper end
entity.addEffect(new MobEffectInstance(MobEffects.GLOWING, 60));
}