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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Wed, 2 Mar 2016 00:03:55 -0600
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Subject: [PATCH] Check online mode before converting and renaming player data
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diff --git a/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java b/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
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index 79222a04ef104bf2eed85684479384b7c350ea19..e11c8523e633d2a8e3cea7ecd54978b2958b9684 100644
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--- a/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
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+++ b/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
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@@ -78,7 +78,7 @@ public class PlayerDataStorage {
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File file1 = new File(file, s1 + s);
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// Spigot Start
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boolean usingWrongFile = false;
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- if ( !file1.exists() )
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+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // Paper - Check online mode first
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{
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file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s );
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if ( file1.exists() )
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