Paper/patches/server/0084-Do-not-load-chunks-for-Pathfinding.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

25 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 31 Mar 2016 19:17:58 -0400
Subject: [PATCH] Do not load chunks for Pathfinding
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
index 6a8f44600a426041e3974aa52bdec0cc35e26591..d5004290e40a1ff5e0fcfe75f8da34ae15962359 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
@@ -478,7 +478,12 @@ public class WalkNodeEvaluator extends NodeEvaluator {
}
protected static PathType getPathTypeFromState(BlockGetter world, BlockPos pos) {
- BlockState blockState = world.getBlockState(pos);
+ // Paper start - Do not load chunks during pathfinding
+ BlockState blockState = world.getBlockStateIfLoaded(pos);
+ if (blockState == null) {
+ return PathType.BLOCKED;
+ }
+ // Paper end
Block block = blockState.getBlock();
if (blockState.isAir()) {
return PathType.OPEN;