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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
21 lines
1.1 KiB
Diff
21 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Sat, 27 Apr 2019 20:00:43 +0100
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Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
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This also fixes the adding sound playing when the item frame direction is changed.
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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index d4f498789ae1d93533f058b0ce4981eed1ce8ea2..5a0658932cc45c49c9285b1419d574dd83041732 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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@@ -313,7 +313,7 @@ public class ItemFrame extends HangingEntity {
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this.onItemChanged(itemstack);
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this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
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- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
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+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
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this.playSound(this.getAddItemSound(), 1.0F, 1.0F);
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}
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