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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
45 lines
2.0 KiB
Diff
45 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 Mar 2020 03:50:42 -0400
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Subject: [PATCH] Remote Connections shouldn't hold up shutdown
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Bugs in the connection logic appears to leave stale connections even, preventing shutdown
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index bce5fc7337d4e29c3353600a35c999caaed1428e..3d33504eac6af17c8833de11226968d52f96232f 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -412,11 +412,11 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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}
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if (this.rconThread != null) {
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- this.rconThread.stop();
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+ this.rconThread.stopNonBlocking(); // Paper - don't wait for remote connections
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}
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if (this.queryThreadGs4 != null) {
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- this.queryThreadGs4.stop();
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+ // this.remoteStatusListener.stop(); // Paper - don't wait for remote connections
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}
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System.exit(0); // CraftBukkit
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diff --git a/src/main/java/net/minecraft/server/rcon/thread/RconThread.java b/src/main/java/net/minecraft/server/rcon/thread/RconThread.java
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index 594fbb033b63b8c9fb8752b1fcc78f8e9f7a2a83..c12d7db2b048a327c0e8f398848cd3a9bce0ebce 100644
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--- a/src/main/java/net/minecraft/server/rcon/thread/RconThread.java
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+++ b/src/main/java/net/minecraft/server/rcon/thread/RconThread.java
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@@ -104,6 +104,14 @@ public class RconThread extends GenericThread {
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this.clients.clear();
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}
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+ // Paper start - don't wait for remote connections
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+ public void stopNonBlocking() {
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+ this.running = false;
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+ for (RconClient client : this.clients) {
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+ client.running = false;
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+ }
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+ }
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+ // Paper end - don't wait for remote connections
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private void closeSocket(ServerSocket socket) {
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LOGGER.debug("closeSocket: {}", socket);
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