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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
66 lines
3.2 KiB
Diff
66 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 8 May 2022 13:35:45 -0700
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Subject: [PATCH] ItemStack damage API
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Adds methods notify clients about item breaks and
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to simulate damage done to an itemstack and all
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the logic associated with damaging them
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== AT ==
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public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 3e8740f39a0ecd853d7aa9dcee6f8a3d09b14460..5fe3e5b9f52dc1d2b9b4adb7ccaaa2bbf591af9c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1096,4 +1096,48 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().knockback(strength, directionX, directionZ);
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};
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// Paper end - knockback API
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+
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+ // Paper start - ItemStack damage API
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+ public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot) {
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+ this.getHandle().broadcastBreakEvent(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot, final Collection<org.bukkit.entity.Player> players) {
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+ if (players.isEmpty()) {
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+ return;
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+ }
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+ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
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+ this.getHandle(),
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+ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
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+ );
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+ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
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+ }
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+
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+ @Override
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+ public ItemStack damageItemStack(ItemStack stack, final int amount) {
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+ final net.minecraft.world.item.ItemStack nmsStack;
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+ if (stack instanceof final CraftItemStack craftItemStack) {
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+ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
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+ return stack;
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+ }
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+ nmsStack = craftItemStack.handle;
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+ } else {
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+ nmsStack = CraftItemStack.asNMSCopy(stack);
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+ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
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+ }
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+ this.damageItemStack0(nmsStack, amount, null);
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+ return stack;
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+ }
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+
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+ @Override
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+ public void damageItemStack(final org.bukkit.inventory.EquipmentSlot slot, final int amount) {
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+ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
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+ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
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+ }
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+
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+ private void damageItemStack0(final net.minecraft.world.item.ItemStack nmsStack, final int amount, final net.minecraft.world.entity.EquipmentSlot slot) {
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+ nmsStack.hurtAndBreak(amount, this.getHandle(), slot);
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+ }
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+ // Paper end - ItemStack damage API
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}
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