Paper/patches/server/1033-Handle-Large-Packets-disconnecting-client.patch
Spottedleaf 66cb880754 Remove ThreadedWorldUpgrader patch
The patch does not implement Vanilla forceUpgrade behavior.
Specifically, poi/entity conversion and regionfile recreation.

The Vanilla force upgrader is also no longer broken by CB, so the
bug fixes from this patch are not relevant anymore.
2024-05-21 08:21:28 -07:00

136 lines
6.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 27 Nov 2018 21:18:06 -0500
Subject: [PATCH] Handle Large Packets disconnecting client
If a players inventory is too big to send in a single packet,
split the inventory set into multiple packets instead.
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 7fb162fa031fd76aa9a94f5fdaa3e32ceb9b9abc..58d28b6c1cc7da7d786f78308db971f7502ad844 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -180,6 +180,21 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
public void exceptionCaught(ChannelHandlerContext channelhandlercontext, Throwable throwable) {
+ // Paper start - Handle large packets disconnecting client
+ if (throwable instanceof io.netty.handler.codec.EncoderException && throwable.getCause() instanceof PacketEncoder.PacketTooLargeException packetTooLargeException) {
+ final Packet<?> packet = packetTooLargeException.getPacket();
+ if (packet.packetTooLarge(this)) {
+ ProtocolSwapHandler.handleOutboundTerminalPacket(channelhandlercontext, packet);
+ return;
+ } else if (packet.isSkippable()) {
+ Connection.LOGGER.debug("Skipping packet due to errors", throwable.getCause());
+ ProtocolSwapHandler.handleOutboundTerminalPacket(channelhandlercontext, packet);
+ return;
+ } else {
+ throwable = throwable.getCause();
+ }
+ }
+ // Paper end - Handle large packets disconnecting client
if (throwable instanceof SkipPacketException) {
Connection.LOGGER.debug("Skipping packet due to errors", throwable.getCause());
} else {
diff --git a/src/main/java/net/minecraft/network/PacketEncoder.java b/src/main/java/net/minecraft/network/PacketEncoder.java
index 046bfc212b640de174b300e7a05cc30bb3cac93e..af3ec112e142a2c91c46882dad6180b18f39eec2 100644
--- a/src/main/java/net/minecraft/network/PacketEncoder.java
+++ b/src/main/java/net/minecraft/network/PacketEncoder.java
@@ -40,7 +40,33 @@ public class PacketEncoder<T extends PacketListener> extends MessageToByteEncode
throw var9;
} finally {
+ // Paper start - Handle large packets disconnecting client
+ int packetLength = byteBuf.readableBytes();
+ if (packetLength > MAX_PACKET_SIZE || (packetLength > MAX_FINAL_PACKET_SIZE && packet.hasLargePacketFallback())) {
+ throw new PacketTooLargeException(packet, packetLength);
+ }
+ // Paper end - Handle large packets disconnecting client
ProtocolSwapHandler.handleOutboundTerminalPacket(channelHandlerContext, packet);
}
}
+
+ // Paper start
+ // packet size is encoded into 3-byte varint
+ private static final int MAX_FINAL_PACKET_SIZE = (1 << 21) - 1;
+ // Vanilla Max size for the encoder (before compression)
+ private static final int MAX_PACKET_SIZE = 8388608;
+
+ public static class PacketTooLargeException extends RuntimeException {
+ private final Packet<?> packet;
+
+ PacketTooLargeException(Packet<?> packet, int packetLength) {
+ super("PacketTooLarge - " + packet.getClass().getSimpleName() + " is " + packetLength + ". Max is " + MAX_PACKET_SIZE);
+ this.packet = packet;
+ }
+
+ public Packet<?> getPacket() {
+ return this.packet;
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/network/protocol/Packet.java b/src/main/java/net/minecraft/network/protocol/Packet.java
index 5ee2ba1225fb7e4f02152b45adeb66f79ed1650d..c9d283b7fc9ede79dc6cbc39dfc9e7ae986a6a47 100644
--- a/src/main/java/net/minecraft/network/protocol/Packet.java
+++ b/src/main/java/net/minecraft/network/protocol/Packet.java
@@ -11,6 +11,19 @@ public interface Packet<T extends PacketListener> {
void handle(T listener);
+ // Paper start
+ default boolean hasLargePacketFallback() {
+ return false;
+ }
+
+ /**
+ * override {@link #hasLargePacketFallback()} to return true when overriding in subclasses
+ */
+ default boolean packetTooLarge(net.minecraft.network.Connection manager) {
+ return false;
+ }
+ // Paper end
+
default boolean isSkippable() {
return false;
}
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundContainerSetContentPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundContainerSetContentPacket.java
index 7e555ece0555b3d2a983ab2c39c5e7ec23fc7e88..8cca2ac616a2c80268c96b9f95e33f834a0fc8fd 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundContainerSetContentPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundContainerSetContentPacket.java
@@ -36,6 +36,21 @@ public class ClientboundContainerSetContentPacket implements Packet<ClientGamePa
this.carriedItem = ItemStack.OPTIONAL_STREAM_CODEC.decode(buf);
}
+ // Paper start - Handle large packets disconnecting client
+ @Override
+ public boolean hasLargePacketFallback() {
+ return true;
+ }
+
+ @Override
+ public boolean packetTooLarge(net.minecraft.network.Connection manager) {
+ for (int i = 0 ; i < this.items.size() ; i++) {
+ manager.send(new ClientboundContainerSetSlotPacket(this.containerId, this.stateId, i, this.items.get(i)));
+ }
+ return true;
+ }
+ // Paper end - Handle large packets disconnecting client
+
private void write(RegistryFriendlyByteBuf buf) {
buf.writeByte(this.containerId);
buf.writeVarInt(this.stateId);
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
index 2501fbaf497d226051800c53d60a39bbc80db91c..0a8d07bf68b0ceabd13c70196d357fce79dcc2c3 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
@@ -80,7 +80,7 @@ public class ClientboundLevelChunkPacketData {
throw new RuntimeException("Can't read heightmap in packet for [" + x + ", " + z + "]");
} else {
int i = buf.readVarInt();
- if (i > 2097152) {
+ if (i > 2097152) { // Paper - diff on change - if this changes, update PacketEncoder
throw new RuntimeException("Chunk Packet trying to allocate too much memory on read.");
} else {
this.buffer = new byte[i];